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1
votes
Active

Ragdoll's joints disconnect when exceeding 1638 ragdolls in Scene

Package: Unity Physics

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Mar 28, 2025

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Version/s: 1.4.0-exp.2 - Physics

How to reproduce: 1. Open the project “IN-97515_PhysicsSamples“ 2. Enter Play Mode 3. Observe the Game View Expected result:... Read more

0
votes
Active

Inconsistent collisions when GameObject moves at different velocities

Package: Unity Physics

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Mar 21, 2025

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Version/s: 1.4.0-exp.2 - Physics

How to reproduce: 1. Open the attached “IN-97135” project 2. Open the “SampleScene” and make sure “New Sub Scene” is enabled 3. E... Read more

0
votes
Active

Raycasts fail to detect child colliders when Static Entities are shifted...

Package: Unity Physics

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Mar 06, 2025

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Version/s: 1.3.9 - Physics

Reproduction steps: 1. Open the attached “IN-94910” project 2. Open the “Scenes/Test” Scene 3. Enable only the “NoneChild” GameOb... Read more

0
votes
Active

"The managed function `UnityEngine.SystemInfo.get_processorType()' is no...

Package: Unity Physics

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Feb 28, 2025

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Version/s: 1.3.X - Physics

How to reproduce: 1. Open the attached "IN-95922" project 2. Open the "SampleScene" 3. Open the Build Profiles window, ensure the... Read more

0
votes
Won't Fix

Physics Shape incorrectly generates collision edges when the Geometry is...

Package: Unity Physics

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Feb 18, 2025

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Version/s: 1.3.9 - Physics

How to reproduce: 1. Open the “dots-bug.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Game view Ex... Read more

0
votes
Active

Joints appear at different positions when the prefab is added from a sub...

Package: Unity Physics

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Jan 07, 2025

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Version/s: 1.3.X - Entities

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/8. Joints and Motors/Joints - Single Ragdoll.uni... Read more

0
votes
Active

The Physics World Index is 0 on Joints when the parent's index is set to 1

Package: Unity Physics

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Jan 08, 2025

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Version/s: 1.3.8 - Entities

How to reproduce: 1. Open the “bug-report-unity-physics-world.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Open ... Read more

1
votes
Active

[Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits ...

Package: Unity Physics

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Nov 08, 2024

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Version/s: 1.3.X - Physics

Reproduction steps: 1. Open the attached “IN-88319“ project 2. Open the Test Runner window (Window → General → Test Runner) 3. Ru... Read more

0
votes
Fixed

IndexOutOfRangeException when destroying Kinematic Body with Incremental...

Package: Unity Physics

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Oct 21, 2024

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Version/s: 1.3.2 - Entities, 7000.0.0a1

*Steps to reproduce in Stars Reach project:* # Follow the steps in the [Stars Reach project setup guide|https://docs.google.com/d... Read more

0
votes
By Design

Entity is "null" when retrieving Compound Collider Leaf

Package: Unity Physics

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Oct 17, 2024

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Version/s: 1.3.5 - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more

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