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Raycasts fail to detect child colliders when Static Entities are shifted...
Reproduction steps: 1. Open the attached “IN-94910” project 2. Open the “Scenes/Test” Scene 3. Enable only the “NoneChild” GameObjec... Read more
Physics Shape incorrectly generates collision edges when the Geometry is...
How to reproduce: 1. Open the “dots-bug.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Game view Ex... Read more
Joints appear at different positions when the prefab is added from a sub...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/8. Joints and Motors/Joints - Single Ragdoll.uni... Read more
The Physics World Index is 0 on Joints when the parent's index is set to 1
How to reproduce: 1. Open the “bug-report-unity-physics-world.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Open ... Read more
IndexOutOfRangeException when destroying Kinematic Body with Incremental...
*Steps to reproduce in Stars Reach project:* # Follow the steps in the [Stars Reach project setup guide|https://docs.google.com/d... Read more
Entity is "null" when retrieving Compound Collider Leaf
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more
Ghost collisions occur in a Physics mesh when entering the Play mode
Reproduction steps: 1. Open the attached “MeshCollidersDifferencePlayMode” project 2. Open the “Assets/Scenes/SampleScene” scene ... Read more
Collisions between objects using DOTS and Havok Physics are not re-enabl...
How to reproduce: 1. Open the attached "IN-83732" project 2. Open the "SampleScene" 3. Enter Play mode 4. Press space bar to br... Read more
Crash on "block_locate_free" when exiting Play Mode where there is a Pre...
How to reproduce: 1. Open the “ECS_PhysicsShape.zip“ project 2. Open the “Crash Repro Scene“ Scene 3. Enable the “Crash_Repro_SUB... Read more
Child physics entities are unparented on a closed SubScene when the chil...
How to reproduce: 1. Open the “ECS_Physics_Bug_Repro.zip“ project 2. Open the “SampleScene“ 3. Open the “Entities Hierarchy“ wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases with the same Order in Layer ignore Z position for render order when sharing parent Canvas
- ShaderGraph Material subasset loses texture reference when reimporting all assets while using a scripted importer
- Values changed on a prefab are not retained when entering Play Mode
- Shadow Caster 2D shadows partially disappear in specific spots when used with Composite Collider 2D in the Game view
- Hierarchy and Library parts in UI Builder are inaccessible when UI Builder window is resized and these elements no longer fit in the window