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0
votes
Fixed

NavMesh is created on top of the object when it is set as "Not Walkable"...

Package: NavMesh

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Dec 13, 2018

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Version/s: 2018.3

How to reproduce: 1. Open attached project "NavMeshModifier_Bug.zip" and scene "SampleScene" 2. In Hierarchy window, select "NavMes... Read more

0
votes
Active

Unidirectional NavMeshLink results in NavMeshAgents pathing incorrectly

Package: NavMesh

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Apr 12, 2021

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Version/s: 0.1.0-preview.2

Reproduction steps: 1. Open project 'case_1328727-navmesh-link-breaks-pathing (1)' 2. Open 'SampleScene' in Assets\Scenes 3. Play Sc... Read more

0
votes
Duplicate

NavMeshModifier fails to Override Area when Area Type is set to Not Walk...

Package: NavMesh

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May 12, 2021

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Version/s: 0.1.0-preview.2

Reproduction steps: 1. Open project "case_1335753-NavMeshModifierNonWalkableBug" 2. In the Assets folder, go to Assets>Scenes 3. Ope... Read more

1
votes
Active

Navmesh modifiers influence Navmesh areas far above them on Asset edges ...

Package: NavMesh

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Jun 11, 2021

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Version/s: 1.0.0-exp.1

How to reproduce: 1. Open the user's attached project "navmesh_issue.zip" 2. Open Assets/Scenes/modifier_issue.unity 3. In the Hiera... Read more

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