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65
votes
Fixed

isDebugBuild returns False in the Editor when its value is checked after...

Package: Scriptable BuildPipeline

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Feb 26, 2021

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Version/s: 2018.4, 2019.4, 2020.2.5f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "Case_1317834" 2. Build the project 3. Observe the Console Window Expected result: i... Read more

49
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

16
votes
Duplicate

Editor runs out of memory and crashes when building Addressables [Sprite...

Package: Scriptable BuildPipeline

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Jun 10, 2021

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Version/s: 1.18.9

How to reproduce: 1. Open the attached project (5GB zip file, it takes ~4 hours to build the Library and load!) 2. Go to Window > ... Read more

0
votes
Active

"Build Task CalculateSceneDependencyData failed with exception: Object r...

Package: Scriptable BuildPipeline

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Oct 12, 2023

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Version/s: 1.21.18, 2.0.3

How to reproduce: 1. Open the attached project "MissingScriptAddressablesBuildFailureRepro.zip" 2. Open Window>Asset Management>Ad... Read more

0
votes
Active

SBP - CalculateSceneDependencyData throws error during build

Package: Scriptable BuildPipeline

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Sep 18, 2023

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Version/s: 1.21.18, 2.0.3

CalculateSceneDependencyData task (LOC 251) https://unity.slack.com/archives/C0748PMDZ/p1694085460809859 Basically there's a d... Read more

1
votes
Fixed

The hash in bundle name changes when the bundle's indirect dependencies ...

Package: Scriptable BuildPipeline

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Jan 30, 2023

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Version/s: 2.0.3

How to reproduce: 1. Open the user attached project “HashChanges.zip“ 2. Open Addressables Groups Window (Windows>Asset Management... Read more

0
votes
Won't Fix

Baked reflection probe is not working in the Editor when loaded from Ass...

Package: Scriptable BuildPipeline

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Dec 16, 2022

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Version/s: 1.21.1

How to reproduce: 1. Open the attached project “IN-25245“ 2. Open the “SampleScene” Scene 3. Open the Addressable Group window (Win... Read more

0
votes
Fixed

Building addressables for il2cpp fails with unclear error when il2cpp no...

Package: Scriptable BuildPipeline

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May 23, 2022

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Version/s: 1.20.0

Reproduction steps: 1. Open the user's project 2. Open the Addressables Group window 3. Choose Build > New Build > Default Build ... Read more

7
votes
Won't Fix

m_VertexData tangents are stripped when Non-Recursive Dependency Calcula...

Package: Scriptable BuildPipeline

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Sep 23, 2022

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Version/s: 1.21.1

Reproduction steps: 1. Open the user’s attached project “TestOptimizeMeshData” 2. Click Build > Clear Build Cache > All in the Add... Read more

0
votes
Won't Fix

Build cache doesn't take defines into consideration

Package: Scriptable BuildPipeline

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Jun 23, 2022

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Version/s: 1.19.6

How to reproduce: 1. Open the user’s attached project 2. Go to Window -> Asset Management -> Addressables -> Groups 3. Select Bui... Read more

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