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0
votes
Fixed

Touchsamples: Rolling scene has shader errors in U6

Package: Input System

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Nov 26, 2024

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Version/s: 1.12.0, 7000.0.0

*Steps to reproduce:* 1. create new U6 project with 3D Core (Built-in Render Pipeline) 2. install cinemachine & probuilder ... Read more

0
votes
Active

Contents of existing C# Script get replaced when Input Actions Asset wit...

Package: Input System

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Nov 28, 2024

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Version/s: 1.11.2

Reproduction steps: 1. Open the attached project "ReproProj" 2. In the Project window, move “/Assets/FolderB/InputHolder.inputacti... Read more

0
votes
Fixed

Dropdown expands only on rightmost part of the button when trying to cli...

Package: Input System

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Dec 23, 2024

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Version/s: 1.11.2

Reproduction steps: 1. Open the attached project “ReproProject“ 2. Open the scene “SimpleDemo_UsingPlayerInput“ 3. In the Hiera... Read more

0
votes
Duplicate

[Mobile] 'InputAnalytics.IInputAnalytic' does not contain a definition f...

Package: Input System

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Nov 29, 2024

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Version/s: 1.11.2

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Build Profiles Window (File > Build Profiles) 3. In the Bui... Read more

0
votes
Fixed

The value of the "Select" button is shown as 0 in the Input Debugger whe...

Package: Input System

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Nov 29, 2024

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Version/s: 1.12.0, 7000.0.0

How to reproduce: 1. Open any project with Input Systems package 2. Open Windows → Analysis → Input Debugger 3. Press the “Select... Read more

0
votes
Fixed

Serialized InputAction's Processor properties dropdown doesn't work insi...

Package: Input System

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Dec 03, 2024

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Version/s: 1.11.2, 1.12.0, 7000.0.0

Reproduction steps: 1. Open the attached “BugReport1.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select t... Read more

0
votes
Fixed

`GamepadButton.LeftTrigger` and `GamepadButton.RightTrigger` enum values...

Package: Input System

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Dec 03, 2024

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Version/s: 1.11.2, 1.12.0, 7000.0.0

How to reproduce: 1. Open the attached “IN-90063“ project 2. Open the “test gamepad button dropdown“ Scene 3. In the Hierarchy, s... Read more

0
votes
Active

IndexOutOfRangeExceptions are thrown when Input System is active in the ...

Package: Input System

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Dec 05, 2024

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Version/s: 1.11.2

Reproduction steps: 1. Open the attached “InputSystem.zip” project 2. Open the “MouseVisualizer” Scene 3. In the Game view switc... Read more

0
votes
Active

OnPointerEnter and OnPointerExit still propagate parent GameObjects when...

Package: Input System

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Dec 17, 2024

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Version/s: 1.11.2

How to reproduce: 1. Open the “PointerEnterChildBug.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode; 4. Hover over the... Read more

0
votes
Active

SetLightBarColor() does not change the lightbar color when using a contr...

Package: Input System

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Dec 17, 2024

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Version/s: 1.11.2

How to reproduce: 1. Open the attached “IN-90825” project 2. Connect your controller using bluetooth 3. Enter Play mode 4. Obser... Read more

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