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[ProBuilder] 'Merge Objects' does not result in a consistent pivot locat...
1. Create a new unity project.2. Install the ProBuilder package. (Window -> Package Manager)3. Open ProBuilder toolbar. (Tools -&... Read more
Faces being extruded render invisible when extruding using Shift-drag
How to reproduce:1. Open the attached “IN-111533” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Cube” GameObjec... Read more
[ProBuilder] Editor crashes when clicking on the Export Format enum
How to reproduce:1. Open the attached project (ProBuilderCrash.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy window, selec... Read more
ProBuilderMesh faces generated via script are not counted when using Pro...
Reproduction steps:1. Open user's attached project "SkatePrototypeV2.zip" and scene "TestScene1"2. In Hierarchy window, select "Ramp... Read more
Probuilder generated static lightmap UVs are reset when Scene is reopened
How to reproduce:1. Open the attached project named "Case_1230405"2. Open the SampleScene3. Observe that cubes with static lightmaps... Read more
ProBuilder Overlay windows do not render in the Scene View
How to reproduce:1. Open the attached project "ProbuilderOvrelays.zip"2. Open ProBuilder Window (Tools > ProBuilder > ProBuild... Read more
[ProBuilder] Created objects are instantly susceptible to repairing when...
How to reproduce:1. Open the attached "ProBuilder Merge Issues" project2. Open the "SampleScene" Scene from Assets > Scenes folde... Read more
[Probuilder] Cannot select cube faces after reset script component.
Steps to repro: 1. open new project2. add Probuilder package, open Probuilder window4. add new cube to scene5. select "face" tool6. ... Read more
[ProBuilder] Errors logged if Shape Tool is open when entering Play mode
1. Open Shape Tool2. Hit Play Expected: enter Play mode with no errorsResult: enter Play mode, several errors Read more
Crash on MeshRenderer::UpdateLocalAABB when using the ProBuilderize tool
Steps to reproduce:1. Open the “user’s attached project”2. Enter the “GorillaTagNewVisualsCosmetics“ Scene3. Select the “Level/fores... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size