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Mip Icon is cut off when Reflection Probe preview is converted to a floa...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a Reflection Probe (GameObject > Lighting &... Read more
Images with no sprite assigned will inherit the textures of other images...
Repro steps:1) Open "TestScene" in the included project.2) Note the two canvases in the scene, BackgroundCanvas (disabled) and Dialo... Read more
[iOS] Game Center authentication screen is not being displayed when call...
To reproduce:1. Open project attached by QA2. In the iPhone go to Settings -> Game Center and make sure you are disconnected3. Bu... Read more
Crash on tlsf_free when generating the Font Atlas
Reproduction steps:1. Open the attached “IN-92098” project2. Navigate to Window > TextMeshPro > Font Asset Creator3. Change th... Read more
Lighting in custom Editor.OnInteractivePreviewGUI is changing from dark ...
To repro:1. Open project attached. Open scene.2. In menu press Example/GameObject Editor.3. Select Cube.Note: Preview of Cube is dar... Read more
[PLM] Baking stalls after disabling/enabling static gameobject
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Hierarchy select 'Stalls01' gameob... Read more
"textureSheetAnimation.startFrame" acts differently comparing to Start F...
How to reproduce:1. Open the user-attached project “textureSheetIssue”2. Open the “SampleScene” scene3. Select the “ParticleSystem” ... Read more
Outlines are visible on Mesh when Alpha Clipping is enabled and Surface ...
Reproduction steps:1. Open the attached “AlphaClippingProblem” Project2. Open the “Assets/OutdoorsScene.unity” Scene3. In the Scene ... Read more
NetworkAnimator NullReferenceException
NullReferenceException using NetworkAnimator in 5.2 Read more
Console window doesn't show an informative compilation error when the "i...
How to reproduce:1. Open the attached project2. Open the Console window Expected result: Console window shows the specific compiler ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout