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Actions and Action Maps in Cut mode can enter rename mode when double-cl...
Reproduction steps: 1. Create a new project and install Input System package 2. Create and open an Input Action Asset (Assets > Cr... Read more
UI element hitboxes misaligned for "Virtual Cursor" when resolution is n...
Reproduction steps: 1. Open the attached project “IN-85914.zip“ 2. Open the scene “GamepadMouseCursorSample“ 3. Connect a gamep... Read more
An InvalidOperationException error occurs when disconnecting a GamePad w...
How to reproduce: 1. Connect a GamePad device 2. Open the “SampleScene” scene 3. Enter Play mode 4. Move the cursor over the but... Read more
Input System causes compile error when the "Nintendo Switch" is selected...
Reproduction steps: 1. Create a new “3D” project 2. Open the Package Manager window (Window > Package Manager) 3. Install the “In... Read more
2D Vector Composite returns "IsPressed()" incorrectly when moving the jo...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Til... Read more
ArgumentOutOfRangeException error when adding a new Control Scheme while...
Reproduction steps: 1. Open the attached “inputcontrolscheme.zip” project 2. Open the “InputSystem.inputactions“ from the Project ... Read more
Actions dropdowns disappear when "Add Control Scheme" menu is opened and...
Reproduction steps: 1. Open the attached “inputcontrolscheme.zip” project 2. Open the “InputSystem.inputactions“ from the Project ... Read more
The Menu options in the Input System window do not appear when right-cli...
Reproduction steps: 1. Open the attached “IN-86111” project 2. Inside the Project view, open the “InputActions” asset by double-cl... Read more
Rename mode is not entered and name is autocompleted to default when cre...
Reproduction steps: 1. Create a new project and install Input System package 2. Create and open an Input Action Asset (Assets > Cr... Read more
ISubmitHandler.OnSubmit is not being called when Update Mode is set to "...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/BugAssets/SampleScene“ Scene 3. Enter Play Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values