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2
votes
Fixed

Using PackTextures padding invokes artifacts

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open Unity2. Open attached project3. Open "test" scene Expected result: In "Scene" window you will see shapes and a... Read more

0
votes
Not Reproducible

"Tag: is not defined." error only shows the first letter of the tag

Scripting

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Nov 08, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (incompleteTagError.zip)2. Open the "scene" scene3. Enter Play mode4. Obse... Read more

1
votes
Fixed

[UWP] BroadcastMessage does not find receiver method on .NET UWP player

Universal Windows Platform

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Apr 27, 2017

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Version/s: 5.6.0p1

Steps to reproduce:1. Open the attached project (BroadcastMessage Test.zip)2. Open the Assets/Dummy.unity scene3. Switch platform to... Read more

0
votes
Fixed

Crash in TransformHierarchyChangeDispatch::DispatchSelfAndParents when u...

Scripting

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May 31, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Open the attached project "Bug_CtrlZ.zip";2. If the custom editor panel is not there, go to Window -> Level... Read more

0
votes
Fixed

Deferred camera throws an error with RenderTextures if the viewport is n...

Camera

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open "test" scene3. Notice the "Dimensions of color surface does not match dimensions ... Read more

0
votes
Won't Fix

If the NavMesh Link Start/End point is changed at runtime the Agent jump...

AI Navigation

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Apr 05, 2017

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Version/s: 5.6.0f3

How to reproduce: 1. Open attached project2. Open scene LinkEndsTest.unity3. Play the scene4. In the Game View, click on the plane w... Read more

1
votes
Duplicate

Progressive Lightmapper - extremely high RAM usage, memory is not released

Progressive Lightmapper

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Apr 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Go to lighting -> scene3. Make sure that stationary lighting is set to progressive4... Read more

0
votes
Fixed

[Android] Keyboard is not capitalized when using Input Field with Conten...

Android

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Download and open "repro898205.7z" project.2.Build and run project on a device.3.Tap on the input field and notice t... Read more

0
votes
By Design

Same shader looks differently in Game and Scene views if Batching is not...

Shaders

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Jun 06, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the attached "RayTrails" project and "Demo" scene2. Inspect the Cylinder, Cylinder (1), and Cylinder (3) Ga... Read more

1
votes
Not Reproducible

Setting Serialization mode to Force Text results in a size of the List b...

Serialization

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May 05, 2017

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Version/s: 5.6.0p3

How to reproduce:1. Open the attached "GlobalTest" project and open "ExampleScene" scene2. Inspect the GameObject, notice that there... Read more

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