Search Issue Tracker
[XR] XR Composition Layers are invisible when the MetaXR feature group i...
Steps to reproduce:1. Open the attached user's project "XRCompositionLayersWithMetaXRSDK.zip"2. Switch to Android3. In OpenXR settin... Read more
[Visual Effect Graph] Input field overlaps dropdown arrow icon while ren...
Input field overlaps dropdown arrow icon while renaming Category in Blackboard window. Steps to repro:1. Open the attached project.2... Read more
IMGUIContainer size not properly computed when inside scrollview
Some flickering occurs when having IMGUIContainers in the scrollview. This is caused by the fact that now the layout of scrollview i... Read more
Connecting Edges does not split the Edges at their midpoints and a new E...
To reproduce: 1. Download attached project "workbench-2018.2.zip" and open in Unity2. Open "scene" scene3. Press Tools > ProBuild... Read more
[iOS] 'Build & Run' opens project with Xcode beta instead of the default...
NOTE: For this to reproduce you'll need two different Xcode versions installed (in my case, Xcode 7.3.1 and Xcode 8 Beta) Steps to r... Read more
[HDRP] Selecting a realtime reflection probe will cause a null ref error
Reproduced in the HDRP template scene. Read more
Adding properties to Blackboard makes it impossible to scroll to the bot...
Steps to reproduce: Create a new VFX Graph Open blackboard Add any property to the blackboard Scroll to the end Actual results: It i... Read more
"NativeCustomArray" compilation errors appear using Collections
Reproduction steps:1. Download and open the attached "Native Container.zip" project2. Observe the console window Expected result: No... Read more
ScrollView.mouseWheelScrollSize requires substantially more ticks in Pla...
How to reproduce:1. Open the “ScrollViewScrollWheelSpeedInUnity” project2. Open the “SampleScene”3. In the Project window open the “... Read more
NullReferenceException error appears after compilation
Reproduction steps:1. Open project attached.2. Open scene Load from "Assets/_Scenes" Expected result: There will be no errors after ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument