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In Camera Preview using Deferred rendering mode, fog does not show up
While changing from Forward to Deferred rendering modes on camera you can see in the Camera preview that the fog is gone on Deferred... Read more
VR Suffers from heavy CPU performance spikes when Realtime GI Lighting i...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch build4. Connect and observe Profiler or... Read more
Changing the Camera targetTexture followed by a manual Render() call whi...
Steps to reproduce:1. Open attached project2. Open the test scene3. Press Play4. Press the "Run test button"5. Observe the rendered ... Read more
Dynamic batching error index buffer destination is NULL with transparent...
Steps to reproduce:1. Open attached project2. Observe the Dynamic batching errors in the console window Expected result: transparent... Read more
[AvatarBuilder] Freeze/crash on "`anonymous namespace'::MarkBoneUp" whil...
Steps to reproduce:1. Open user attached project2. Open test.unity scene3. Play the scene4. Observe the freeze/crash Expected result... Read more
[Shader Compiler] Compile error with overloaded CG methods differing onl...
Steps to reproduce: 1) Download attached project 'UnityShaderCompileError.zip' and open in Unity2) Open scene 'testScene'3) Select '... Read more
multi_compile ignores Preprocessor directives
To reproduce: 1. Download and open "rotate-test.zip" project.2. Select "NewUnlitShader" in Assets folder.3. In the inspector click "... Read more
[Windows][TextureImporter] dds texture produces line artifacts
To reproduce:1. Create new project2. Add the attached "rgbtest.dds" file into the Assets folder Desired outcome: Image colours match... Read more
[Mobile] Video fails to play with Handheld.PlayFullScreenMovie after reo...
To reproduce: 1. Download and open attached "VideoIssue.zip" project.2. Build and run on any android device.3. When application open... Read more
Font Material and Font Texture settings are grayed out
To reproduce: 1. Open Unity2. Open attached project3. In Project window go to "fonts" folder4. Expand "Asset.ttf"5. Select "Font Mat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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