Search Issue Tracker

0
votes
By Design

Custom Inspector throws a NullReferenceException error even when using #...

-

Nov 05, 2025

-

Version/s: 6000.0.61f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce:1. Open the attached “IN-122461.zip“ project2. Enter Play Mode3. Select the “Inspector” GameObject4. Observe the Co... Read more

0
votes
Fixed

[CPU PLM][Denoising] "Baked lightmap denoising failed" error after chang...

Progressive Lightmapper

-

Mar 22, 2022

-

Version/s: 2022.2.0a8, 2022.2.0a9

Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more

2
votes
Fixed

Failed to load a custom asset when using Naninovel package

Mono

-

Oct 27, 2021

-

Version/s: 2021.2.0b8, 2021.2.0f1, 2022.1.0a3

Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more

0
votes
Fixed

Work offline button only works half the time

Hub

-

Feb 23, 2018

-

Version/s: 2017.2.1f1, 2018.1

Work offline button only works half the time 1. What happened My internet was down and I clicked the "Work Offline" button in the la... Read more

0
votes
Fixed

"SGICE002" error is thrown when job is scheduled with ISystem interface

Package: Entity Component System (ECS)

-

Jul 15, 2024

-

Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the “NFE Test” project2. Observe the Console Expected result: No “SGICE002: This error indicates a bug in t... Read more

0
votes
Fixed

[shadergraph] creating too many keywords crashes unity (previously threw...

Shader System

-

May 07, 2021

-

Version/s: 2020.2.0a11, 2021.2.0a16

In SRP2Core 2021.1.3f1.2299, graph will throw exceptions/softlock which will lose unsaved progress on that graph.7.3.1: repeated enu... Read more

0
votes
Fixed

The background sub-assets is the same in light- and dark mode with a two...

-

Oct 31, 2025

-

Version/s: 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Change Editor theme to Light (Preferences > General > Editor Theme)3. Open Pa... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

-

Aug 09, 2019

-

Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

8
votes
Fixed

GameObject's with a Rigidbody2D movement is jittery when Interpolation i...

-

Feb 12, 2024

-

Version/s: 2023.2.9f1, 2023.3.0b6, 6000.0.37f1, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro” project {color:#de350b}Melv: I attached a project that makes testing easier (espe... Read more

0
votes
By Design

[Standalone] Referencing a .scene asset as an Object throws null referen...

Deployment Management

-

Feb 04, 2017

-

Version/s: 5.6.0b6

Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.