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Custom Inspector throws a NullReferenceException error even when using #...
How to reproduce:1. Open the attached “IN-122461.zip“ project2. Enter Play Mode3. Select the “Inspector” GameObject4. Observe the Co... Read more
[CPU PLM][Denoising] "Baked lightmap denoising failed" error after chang...
Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more
Failed to load a custom asset when using Naninovel package
Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more
Work offline button only works half the time
Work offline button only works half the time 1. What happened My internet was down and I clicked the "Work Offline" button in the la... Read more
"SGICE002" error is thrown when job is scheduled with ISystem interface
How to reproduce:1. Open the “NFE Test” project2. Observe the Console Expected result: No “SGICE002: This error indicates a bug in t... Read more
[shadergraph] creating too many keywords crashes unity (previously threw...
In SRP2Core 2021.1.3f1.2299, graph will throw exceptions/softlock which will lose unsaved progress on that graph.7.3.1: repeated enu... Read more
The background sub-assets is the same in light- and dark mode with a two...
Steps to reproduce:1. Create new Unity project2. Change Editor theme to Light (Preferences > General > Editor Theme)3. Open Pa... Read more
Part of sprite is cut off when Mesh Type is set to Tight
How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more
GameObject's with a Rigidbody2D movement is jittery when Interpolation i...
Reproduction steps:1. Open the attached “BugRepro” project {color:#de350b}Melv: I attached a project that makes testing easier (espe... Read more
[Standalone] Referencing a .scene asset as an Object throws null referen...
Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"