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[Visual Scripting] Prefab Instance and Prefab Definition options for obj...
Options for Prefab Instance and Prefab Definition object variables don't generate when prefabs are created by dragging and dropping ... Read more
EditorGUILayout.PropertyField displays reorderable and not reorderable l...
How to reproduce it:1. Open the user's attached project "Loc-167.zip"2. In the Project window select a "Test" asset3. In the Inspect... Read more
PlayerSettings.SetScriptingDefineSymbolsForGroup behaves differently whe...
How to reproduce:Editor:1. Open the user's attached project2. In the menu bar go to Build and select Build Player Batch Mode:1. Laun... Read more
The FBX model animation jumps in different Scene places when Root Motion...
How to reproduce:1. Open attached "case_1112616-rootMotion" project2. Play the Scene Expected result: The object moves in one direct... Read more
iOS keyboard is invisible after returning from browser on iOS7
To reproduce: 1. Open an attached project.2. Build it for iOS.3. Launch it on iOS device4. Tap the only Button5. After link is opene... Read more
Pass.CompileVariant crashes the shader compiler when using a target plat...
STR: see case 1348862 Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
Depending on the Scene window Camera zoom 2D Tiles become offset vertica...
How to reproduce:1. Open the attached project named "Case_1335871"2. Select one of the Tiles from the Tile Palette window3. Move the... Read more
Adding a child VisualElement to a Label breaks the Label's world bounds
Reproduction steps: Open the user's attached project Enter Play mode and observe Game View Exit Play mode Select “UIDocument” GameOb... Read more
WebGL - local webserver sometimes throws error and can't load game
The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled