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URP Particle SimpleLit is missing #pragma multi_compile _ LIGHTMAP_SHADO...
How to reproduce: Open the attached project "ParticleLitProbeOcclusion_Bug.zip" from UUM-18601 Change the shaders from ParticleLit t... Read more
Full screen renderer feature does not work with stencil
The Full screen shader graph target that is designed to be used with the full screen renderer feature has properties for setting ste... Read more
Glob function isn't working with TextureImporter in Preset Manager
Reproduction steps:1. Open the attached project "IN-28483_repro"2. Import the attached image "Tex_Accessory_U_Watch_Smart_D_R.tga"3.... Read more
[IL2CPP][MacOS] Build fails with System.ArgumentException when building ...
How to reproduce:1. Create a new Unity project2. Edit -> Project Settings -> Player -> Other Settings -> Scripting Backe... Read more
Item selection is offset below when UIToolkit ListView is set to dynamic...
How to reproduce: Open the attached project "UIToolkitListViewIssue-2023.1.zip" Open Window>Scene Explorer Click on "SampleScene ... Read more
Console displays "Failed to find entry points:" error when burst compiling
Steps to reproduce:1. Open user attached project2. Observe the Console window Expected result: Displays no errorsActual result: Disp... Read more
Script recompilation doesn't trigger automatically when switching build ...
Steps to reproduce:1. Open the “TestNullString” project2. Go to File → Build Settings and Switch Platform to Dedicated Server or Win... Read more
Project Window asset names are off-center
Steps to reproduce:1. Open any Unity project2. Observe the project window Actual result: asset names are aligned with the rightExpec... Read more
Light component Color selection doesn't change from its original color
Reproduction steps:1. Open the attached “Weapons.zip“ project2. Click on “Sun” GameObject and change its Filter Color Expected resul... Read more
[Shader Graph] New node is not created and the “NullReferenceException: ...
How to reproduce:1. Create a new project using a 3D URP or HDRP template2. Create a Shader Graph (Create > Shader Graph > URP/... Read more
All about bugs
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