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The pointer event is called on the parent Object even when the "Send Poi...
How to reproduce: Open the attached project "My project.zip" Enter Play Mode Hover with the mouse over the "Child" in the Game view ... Read more
Shortcuts: "Create Profile" window delays to display its data
Steps to reproduce: Create new project Go to menu "Unity" -> "Shortcuts" Verify, that "Shortcuts" window opens Click "Import" but... Read more
UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in ...
Reproduction steps:1. Open the attached project “UnitySetUpIssueTestProject”2. Open the Test Runner window3. Select the first two or... Read more
UI Toolkit is not rendered when the Player is launched in batch mode
Steps to reproduce:1. Open the attached project “RenderingIssue“2. Open the “Assets/Scenes/TreeviewTest.unity“ Scene3. Click File &g... Read more
[HDRP] Emissive decal doesn't show in terrain when the Decal Layer and L...
Steps to reproduce:1. Open the attached project “DecalLayerBug“2. Open the “Assets/IssueScene.unity“ Scene3. Observe the terrain aro... Read more
Unity version number is being displayed incorrectly
Steps to reproduce:1. Create a new project2. Observe the Unity Editor Window name Expected result: The version should be "2023.2.0a2... Read more
Console displays error "Layout update is struggling to process current l...
Steps to reproduce: Create new project Go to "Window" menu item and select "Search -> New Window" Verify, that "Search" window op... Read more
[tvOS] Crash when closing the On Screen Keyboard with tvOS version <15.0
How to reproduce:1. Open the attached Project "tvOS_Crash"2. Build and Run the Scene "SampleScene" for tvOS3. On the AppleTV Remote ... Read more
Temporal Anti-aliasing (TAA) produces severe artifacting when quality se...
Steps to reproduce:1. Open the attached user's project "URPRendererTest_reduced.zip"2. Open scene "Assets/ArtAssets/Cinematics/Seque... Read more
[Linux][IL2CPP] Player crash call stack is not displayed when the build ...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. Open the terminal and change the directory to b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled