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[Addressables] All Asset Bundles from local Build Path group are rebuilt...
How to reproduce:1. Open project from "AddressableRebuildBug.zip"2. Open "Addressables Groups" window and build player content3. Ope... Read more
Addressables package throws compile errors when installed in a project w...
How to reproduce:1. Create and open a Unity Project2. In the Window -> Package Manager install "Addressables" package3. Enable pr... Read more
OnDisable and OnDestroy not called on ScriptableObject when Loaded/Unloa...
How to reproduce:1. Open the attached "Dumpster Fire.zip" project2. Build to Standalone with Development Build option -> run the ... Read more
Textures are not included in the same bundle as Sprite Atlas that uses t...
Reproduction steps:1. Open the user's attached project (Addressable_1233628.zip)2. Click Build > New Build > Default Build Scr... Read more
Analyze tool messes up sprite collection variants if "Fix" is used
[https://forum.unity.com/threads/are-spriteatlas-variants-not-compatible-with-addressables.1120993/#post-7223158] From the forum pos... Read more
Bundles have non-deterministic binary differences when building with Add...
How to reproduce:1. Open the user's attached project2. Open Scenes/SampleScene3. Go to Window -> Asset Management -> Addressab... Read more
Editor crashes when loading a scene from a runtime-updated Addressables ...
How to reproduce:1. Open the user's attached project "AddressableTest-2021.zip"2. In the Project window go to Assets/Scenes/Test.uni... Read more
PropertyField custom label is not set when passed from AssetReference
How to reproduce:1. Open the user's attached project2. Open scene Main3. In the Hierarchy window, select the GameObject "Test"4. In ... Read more
[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce:1. Open the user's attached project "Addressables Error.zip"2. In the Test Runner window double-click "ClearPlayerP... Read more
Addressables generates non-deterministic bundles when the Aspect Ratio i...
How to reproduce:1. Open the user's attached project ("BugAddressableAssetPostprocessor.zip")2. Open "Window > Asset Management &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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