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2
votes
Fixed

[InputSystem] Runtime rebinds are leaking into .inputactions asset

Package: Input System

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Oct 10, 2019

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Version/s: 1.0-preview

User description: I've tried this again with the latest version that is currently available to download from within Unity 0.9.4-pre... Read more

0
votes
By Design

[Controller] Unwanted Deadzone when calling `gamepad.stick.x.ReadUnproce...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/299 Repro: 1. Download attached project: StickValue.zip 2. Dow... Read more

0
votes
Fixed
0
votes
By Design

New Input System Press Trigger callback is blocked when Tap interaction ...

Package: Input System

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Jan 28, 2020

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Version/s: preview.6 - 1.0.0

To reproduce: 1. Open attached project ("case_1215143.zip") 2. Press Play and focus the Game View 3. Hold the "Shift" button for a f... Read more

0
votes
Fixed

[Input System] touch phases are inconsistent

Package: Input System

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Feb 02, 2021

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Version/s: 1.0.2

-e: the different touch phases Stationary and Moved are entered inconsistently --this is a followup case from 1286865 -repro: --op... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

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Jan 31, 2020

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Version/s: preview.4 - 1.0.0

How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more

0
votes
Fixed

[Android][iOS][Input System] Double-tap is not detected on some devices

Package: Input System

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May 19, 2021

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Version/s: 1.1.0-preview.3

How to reproduce it: 1. Open the user's attached project 2. Build and Run the project on the device 3. Double-click on the screen 4.... Read more

8
votes
Fixed

[Input System] InputInteractionContext.timerHasExpired property breaks i...

Package: Input System

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Oct 12, 2020

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Version/s: 1.1.0-preview.2

How to reproduce: 1. Open the attached "InputSleepIssue" project 2. Open Scenes/SampleScene 3. Put the PC to Sleep Mode 4. Wake up t... Read more

0
votes
Fixed

Action binding path selection windows doesn't remember navigation state

Package: Input System

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Jun 11, 2020

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Version/s: 1.0.0

-error: see title, it always sticks with Usage even if you navigated back -repro: --open attached project --open Input Action map i... Read more

0
votes
Duplicate

[Debugger] Events are sometimes out of order or disappear

Package: Input System

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Mar 12, 2019

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Version/s: 0.2.0-preview

From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/408 Repro: 1. Download package and project: https://github.co... Read more

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