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[Quest 2] XRController.controllerNode keeps using the original controlle...
Reproduction steps:1. Open the attached project "ControllerNodeTesting"2. Open the “/Assets/Scenes/SampleScene” Scene3. Connect Ques... Read more
The Treeview element is not expanding fully when trying to expand it mor...
Reproduction steps:1. Open the attached project “TreeViewBug“2. Press Window>Test-TreeVeiw3. Expand the TreeView element “Built-i... Read more
"Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases ever...
Reproduction steps:1. Open the “MaterialCount“ project2. Open the “SampleScene” scene3. While observing the Console enter and exit P... Read more
Timeline tracks cannot be deleted when selecting a disabled PlayableDire...
Reproduction steps:1. Open the “TrackDeletion” project and the “SampleScene” scene2. Using Project Browser open the “SampleTimeline“... Read more
Cannot scroll up/down a Frame Debugger event panel when mesh preview is ...
Reproduction steps:1. Open the “MeshPreview“ project and the “SampleScene“ scene2. Open Frame Debugger and click “Enable”3. Select t... Read more
Wrong tooltip when hovering over the "Load In Background" property of an...
Reproduction steps:1. Open the “LoadInBackground“ project2. In Project Browser select the “SampleAudioClip“ audio clip3. In Inspecto... Read more
Input results in a "NullReferenceException" when passing "null" to "GUIL...
Reproduction steps:1. Open the “TextFieldNull“ project2. Open the “TestWindow” window (Tools > TestWindow)3. Select the text fiel... Read more
UnityEvent listener execution state is Off by default
Reproduction steps:1. Open the “OffByDefault” project2. Open the “SampleScene“ scene3. Select the “Test” GameObject4. In Inspector c... Read more
Netcode displays a warning in the Console Window when hosting
Fixed in PR-2309Reproduction steps:1. Open the attached project “NetcodeProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3... Read more
Error is logged when selecting UnityEngine.Terrain element in Memory Pro...
Reproduction steps:1. Open the attached project “MemoryProfilerBug”2. Open the Memory Profiler “Window>Analysis>Memory Profile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled