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2
votes
Duplicate

[Animator] Switching between AnimatorOverrideControllers freezes animation

Animation

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May 15, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project and open in Unity2) Open 'Test' scene3) Click on 'Ethan' gameObject in Hierarchy wi... Read more

0
votes
Won't Fix

FPS momentarily significantly decreases when selecting a large area of a...

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Apr 13, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b12, 2023.2.0a11, 2023.3.0a3

How to reproduce:1. Open the project “tilemap_performance_repo.zip“2. Open the “SampleScene“ scene3. Enter Play mode4. Select a larg... Read more

0
votes
Not Reproducible

Unable to enter Play Mode and Console is constantly throwing NullReferen...

Themes

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Sep 10, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Download and open attached "NavMesh_Bug2" project2. Change Layout of Editor3. Observe Console and enter Play Mod... Read more

0
votes
Fixed

Moving the Hierarchy tab will cause a NullReferenceException to be throw...

IMGUI

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Feb 10, 2020

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Version/s: 2020.1.0a22, 2020.1.0a23

How to reproduce:1. Create a new project in 2020.1.0a232. Move the Hierarchy window by dragging the name of the tab3. Dock the Hiera... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Duplicate

UGUI unresponsive when interacting on secondary display

uGUI

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May 13, 2021

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Version/s: 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Build and Run3. Try to interact with the UGUI on the 2nd display Expected result:... Read more

0
votes
Fixed

Transparent Depth Prepass and Postpass are disabled when using built-in ...

Package: Shader Graph

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Oct 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more

0
votes
Fixed

SelectionBase doesn't work for meshes when the mesh is from an FBX

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Jul 01, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce:1. Open the user-attached “SelectionBaseBug.zip“ project2. Open the “SampleScene” Scene (Assets folder)3. In the Sc... Read more

0
votes
Fixed

[Shaders] frac() on a constant in shader returns incorrect result

Shaders

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Aug 22, 2016

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Version/s: 5.4.0f3

frac(3.5) in a shader gets compiled into just 3.5, instead of 0.5 as expected. Using a non-constant value (e.g. coming from uniform)... Read more

7
votes
Fixed

Referencing UnityEditor.iOS.Extensions.Xcode throws exception after reim...

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Mar 10, 2016

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Version/s: 5.3.3p2

To reproduce1. Open attached project2. In the main menu click Assets -> Reimport all Actual behavior: error in the Console:"FileN... Read more

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