Search Issue Tracker
AssetPostprocessor ignores deleted assets when the deleted asset is reim...
Reproduction steps:1. Open the attached project ("TestImport.zip")2. Open the Assets directory via File Explorer3. Copy the "New Tes... Read more
Undo resets inspector for ExecuteInEditMode scripts when same object has...
Steps to reproduce: 1. Open attached project "820473.zip"2. Open scene repro3. Click on "Cube" and notice that it has Test script wi... Read more
[URP] Semi transparent shader is incorrect in the game view
Reproduction steps:1. Open attached project "Transparent.zip" and scene "SampleScene"2. Enter Play Mode3. In Scene View, observe the... Read more
StandardAssets.CrossPlatformInput - When MobileInput is enabled GetButt...
To reproduce:1. Open attached project2. Open the scene "MainScene" int the "_Scenes" folder3. Press "Play"4. Click anywhere Notice t... Read more
Navigation does not work correctly with overlapping buttons
To reproduce this bug: 1. Open the attached project2. Open 'WorksNot' scene3. It has 3 Overlapping buttons4. Play the scene5. Select... Read more
Crash on MonoScriptInfoScraper::GetAssemblyScrapedMonoScripts when openi...
Reproduction steps:1. Open project “DOTS” Expected result: the project opensActual result: Unity crashes Reproducible with: 2023.1.0... Read more
Shadows are incorrectly computed when Shader modifies vertex positions
To reproduce: 1. Open the project (shadow_bug.zip)2. Open MainScene from the project3. Enable Material Animation Expected results: s... Read more
Tilemap stops rendering when still in Camera's view
To reproduce: 1. Open the project, attached by the user (TilemapTest.zip)2.Open "demo" scene3. Move the camera along Z axis4. Observ... Read more
[URP] GameObjects are transparent in the Game view when MSAA is turned on
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Terminal/TerminalScene” Scene3. In the Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled