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OSX Player should have a predefined minimum window area
OSX Player window can be downsized to display functional buttons only (no working area - see picture). Workaround is trivial (maximi... Read more
NavMesh corrupted when StepHeight is bigger tan Height
Repro:- Set in Navigation Window step height bigger than height.- Locate first plane above second plane and move first plane by X-ax... Read more
Consistent warning in Xcode claiming iPhone5 launch image is missing
To reproduce:1. Build and run on iOS2. Warning will be present in Xcode Read more
Water reflection disappears if occlusion culling is baked in the scene
The water reflection disappears.When walking forward you see how the water reflection disappears and reappears. A very annoying grap... Read more
Animation, mesh and folder icons are all in gray colors
Please see attached screen shot for details. Expected result: Maybe it would be easier for user to differentiate the different asset... Read more
AudioListener.pause becomes false when suspended and then resumed
To reproduce:1. Open AudioListener suspend2. Build and run on iOS3. Press pause button4. Lock/background5. Return - audio is playing... Read more
The function call Random.Range(-100.0f, 0.0f) is not working in Flash
The function call Random.Range(-100.0f, 0.0f) is not working on the Flash platform, the generated numbers are always the same. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting