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NetworkServer.Spawn doesnt check for server running
NetworkServer.Spawn doesnt check if the server is running. So when called on a client, it fails silently. Read more
[Android] fails to launch app when paused/resumed before splash screen
The Android player fails to load and initialize the first level when the app was paused and resumed before displaying the splash scr... Read more
NavMeshAgent.hasPath is false when agent is crossing an OffMeshLink
hasPath becomes false on OffMeshLink Run "test" scene in attached project. Agent is folowing to destination and there is an OffMeshL... Read more
[Android] Built apps don't work on devices with PowerVR SGX544 GPU
Built apps don't work on devices with PowerVR SGX544 GPU: it either crashes or freezes at the start with the black screen. Read more
[5.2b4] [Webgl] - WWW() POST fails to recieve the .text response after s...
-e: see title -repro:--load the built example (URL below)--inspect the POST response to see what the server sends back--NOTICE that ... Read more
Error when baking a lightmap if object has a material with crunched text...
Steps to reproduce: 1. Open attached project2. Open scene "Assets/Scene/TestScene.unity"3. Select "Quad" in hierarchy and in inspect... Read more
[Tegra] Objects in scene is rendered black on some nVidia Tegra devices
Objects in scene is rendered black on some nVidia Tegra devices. Read more
[Editor] 'Open project' doesn't work when opening project of same name, ...
To Reproduce: 1. Create two identically named projects in different folder.2. Open one of them. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout