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0
votes
Fixed

Localization Scene Controls do not change Font Asset in disabled GameObj...

Package: Localization

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Jan 25, 2022

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Version/s: 1.1.1

How to reproduce: 1. Open the user's attached project 2. Press Play 3. In Game view change the language from the Locale Game View Me... Read more

0
votes
Fixed

CSV KeyIdColumns Export does not use custom column names

Package: Localization

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Nov 12, 2021

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Version/s: 1.0.5

KeyIdColumns does not use the Key, Id or Shared Comments column name when exporting in WriteBegin Read more

0
votes
Fixed

[Localization] LocalizedStringTable.TableChanged causing exceptions

Package: Localization

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Jun 09, 2021

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Version/s: 1.0.0-pre.9

Reproduction steps: 1. Open attached project "Localization Bugs.zip" and scene "Bug" 2. Enter Play Mode 3. In Game View, press the "... Read more

0
votes
Fixed

Errors are thrown when re-ordering Table Entry Metadata

Package: Localization

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Apr 16, 2021

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Version/s: 0.11.0-preview

1. Create or Open a String Table Collection 2. Open Table Entry Metadata 3. Add two types of Metadata 4. Try to re-order them Ac... Read more

0
votes
Fixed

Errors thrown first time entering play mode

Package: Localization

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May 08, 2021

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Version/s: 0.11.1-preview

# Create an empty project with 'Unity 2021.1.0f1c1+ Localization version 0.11.1-preview'. # Create localization settings and add 2 ... Read more

1
votes
Fixed

[Localization] exported XLIFF files are missing xml:space="preserve" el...

Package: Localization

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May 12, 2021

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Version/s: 1.0.0-pre.9

How to reproduce: 1. Open the attached "case_1342014.zip" project 2. Select Window/Asset Management/Localization Tables and open its... Read more

4
votes
Fixed

[iOS] Chinese locale fails and logs "Please assign a Font Asset to this ...

Package: Localization

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May 17, 2022

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Version/s: 1.3.2

How to reproduce: 1. Open project "My project (25).zip" 2. Go to the Build Settings, build for iOS and deploy the player to a device... Read more

0
votes
Fixed

Text in the “Pseudo-Localization Preview” tab is not wrapping when chang...

Package: Localization

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Aug 09, 2023

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Version/s: 1.4.3, 1.5.x

How to reproduce: 1. Open the attached “pseudo.zip” project 2. In the Project window, select “Pseudo-Locale(pseudo).asset” 3. In ... Read more

0
votes
Fixed

String Table marked as "Preload Table" doesn't preload asynchronously on...

Package: Localization

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Aug 07, 2023

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Version/s: 1.4.4, 1.5.x

How to reproduce: 1. Open the user-attached project “TestEmptyProject” 2. Click Build And Run 3. Observe the Player Expected r... Read more

1
votes
Fixed

GetLocalizedString() returns Null when the Editor is not in Play mode

Package: Localization

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Mar 23, 2022

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Version/s: 1.2.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to Window -> Asset Management -> Locali... Read more

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