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"Draw Distance" of the Decal Projector functions as if the value were se...
How to reproduce:1. Open the attached “DecalDrawDistance.zip“ project2. Open the “SampleScene“ Scene3. Select the “Main Camera“ Game... Read more
"Index was outside the bounds of the array.” errors occur when trying to...
How to reproduce:1. Open or create a project with ProBuilder imported2. Open the ProBuilder window3. Using the New Poly Shape tool, ... Read more
Missing Input Action Asset in Split Screen Multiplayer Sample
Reproduction Steps:1. Open a new Unity Project2. Install the CineMachine Package and its Input System Samples3. Open the "Split Scre... Read more
Not all childrens properties gets reverted when changing a property of a...
How to reproduce:1. Open the user-attached project “PrefabBug”2. Open the “SampleScene” scene3. Search for the “Circle” GameObjects ... Read more
[GameActivity] Application.internetReachability doesn't work
More context - [https://forum.unity.com/threads/introducing-gameactivity-for-android-in-2023-1.1409418/#post-9137056] Calling Applic... Read more
Display dialog is ignoring newline characters
Brought to our attention internally here: https://unity.slack.com/archives/C3F85MBDL/p1689152848899699 Not sure when this regressed.... Read more
[Silicon macOS] Unity Editor crashes on core::pair<core::hash_set<UnityG...
Reproduction steps:1. Open the attached “PROJECTFILE” project2. Open the “Assets/Scripts/WeaponScript.cs” file with a code editor3. ... Read more
Packman: "Clear Filters" button is active in "My Asset" section even the...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more
New line is accepted in TextMeshPro “Multi Line Newline” Input Field whe...
How to reproduce:1. Open the user’s attached “TMP-InputFieldLineLimits.zip” project2. Enter Play Mode3. Focus on the Input Field and... Read more
PSDImporter atlas size does not follow PVRTC compression format for the ...
How to reproduce:1. Open the attached “psd_importer.zip” project2. Select “Fei_PSB” Sprite Atlas inside “Fei_PSB.psb” (Assets > T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled