Search Issue Tracker

0
votes
Fixed

Animator keeps StateMachine state when disabling GameObject

Animation

-

Mar 22, 2017

-

Version/s:

Animator keeps StateMachine state when disabling GameObject, when it should reset the controller. repro:-disable, then re-enable GO ... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

-

Feb 21, 2015

-

Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

6
votes
Fixed

[Android][Graphics] The Player crashes with "GfxDeviceWorker::RunCommand...

-

Mar 05, 2024

-

Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

Steps to reproduce:1. Open the “ReproProject” project2. Enable Development Build in the Build Settings3. Build And Run the project o... Read more

0
votes
Fixed

Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...

Graphics - General

-

Jan 04, 2017

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more

0
votes
Fixed

The sample rate of animation imported to Unity is set 12.5fps if lower t...

Animation

-

Apr 25, 2016

-

Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more

0
votes
By Design

Tiles overlap independently on the placement order when Tilemap cell's d...

2D

-

Nov 25, 2018

-

Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

To reproduce:1. Open attached project ("TilePaletteShenanigans")2. Select three tiles in Tile Palette window3. Move the brush alongs... Read more

0
votes
Fixed

[WebGL] [Mobile] Drag event is not being called instantly after dragging

WebGL

-

Jun 22, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the project in Repro.zip and open SampleScene2. Build WebGL and host on http server (python3 -m http.serv... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

-

Feb 12, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

2
votes
Won't Fix

[Oculus] View of the secondary Camera is not rendered when it's set as O...

-

Mar 15, 2024

-

Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.15f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run on Q... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

-

Jun 14, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.