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[IL2CPP] Built player crashes when using a structure of type Generic for...
Reproduction steps:1. Open the attached project “min.zip”2. Build And Run the project Expected result: The player doesn’t crashActua... Read more
Opening the Shader Graph throws an error when installing URP into the 3D...
How to reproduce:1. Create a new 3D Core project2. Install the Universal Render Pipeline Package3. Right-click in the Project window... Read more
Angular Offset for RelativeJoint2D is displayed in radians when enablin...
Reproduction steps:1. Open project “My project (11).zip”2. Open “SampleScene”3. Select “Triangle” GameObject through the Hierarchy4.... Read more
There is an invalid character at the start of the StoreManifest.xml when...
How to reproduce:1. Open the attached project "UWPStoreManifestIssue.zip"2. Build the project for UWP3. Open UWPStoreManifestIssue/S... Read more
"Assertion failed on expression" errors spammed due to an attachment limit
Reproduction steps:1. Open the attached project "URPRenderPass" Expected result: no errors in the ConsoleActual result: errors are s... Read more
TextField inside MultiColumnTreeView is focused only during a mouse click
Reproduction steps:1. Open the “ColumnFieldFocus“ project2. Open the “Sample“ scene3. Select the “Test” GameObject4. In Inspector cl... Read more
Baked lightmaps are not applied in the Player
Reproduction steps:1. Open the attached project "LightmapBugProject.zip"2. Generate Lighting in the Lighting window3. Build and Run ... Read more
Custom Resolution button in Resolution dropdown menu is obscured and has...
How to reproduce:1. Open any Project2. In Game View click on the Custom Resolution dropdown menu (Free Aspect by default)3. Observe ... Read more
Package Manager values in the inspector are displayed in uneditable text...
How to reproduce:1. Open any Unity project2. Window -> Package manager3. Select any package and observe the inspector window Expe... Read more
Adding an extension from the Cinemachine Camera Component that is alread...
How to reproduce:1. Open any project with Cinemachine installed2. Add a "Cinemachine Camera" Component to a GameObject3. In the Comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled