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The "Windows" button is referred to as "LeftApple" in the error message ...
How to reproduce:1. Create a new Unity project2. Click Edit → Shortcuts3. Double-click on any field and press the “Windows” button4.... Read more
Importing a custom package fails when the beginning of the name collides...
Steps to reproduce:1. Open the attached user project "CustomPackageNameIssue.zip"2. Export these packages"com.cec.something.unitypac... Read more
"Trying to add Close (UnityEngine.UI.Image) for graphic rebuild while we...
Reproduction steps:1. Open the attached "FAV_repro_IN-47959.zip" project2. Enter the Play Mode3. Notice that the console UI is prese... Read more
[iOS] Input from the external keyboard is not registered on some iOS dev...
How to reproduce:1. Build And Run the user’s attached “iOS Keyboard.zip” project on an iOS device2. Connect an external keyboard to ... Read more
Crash when a Particle System is running and using assetBundle.Unload(true)
Reproduction steps:1. Open the attached project "ParticleUnload"2. Enter Play mode3. Press the button4. Observe crash Reproducible w... Read more
GameObject's world position is not preserved when cutting and pasting it...
How to reproduce:1. Open the user-attached project “PasteAsChildBug”2. Open the “SampleScene” scene3. Right-click on the “Sphere” Ga... Read more
The Scene view turns white when searching for a non-existent GameObject ...
How to reproduce:1. Open the “scene_repro.zip“ project2. Write “new“ in the search bar in the Hierarchy window3. Clear the search ba... Read more
[URP] Shader Graph errors when using Probe Volumes as Light Probe System...
steps open project ensure "New Shader Graph" is open ensure a URP asset is assigned to Project Settings > Graphics ensure active ... Read more
macOS Unity Editor and Build crashes on "Graphics device is null" when a...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/MainMenu.unity" scene3. Enter the Play Mode ... Read more
ObservableList is half-cleared when using the Clear method
Reproduction steps:1. Open the “ObservableListClear“ project2. Open the “Sample” scene3. Enter Play Mode and observe the Console Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
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- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled