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Release tests fail when Input System package is installed
How to reproduce:1. Open the “TestProblemRepro.zip“ project2. Press Test Automation → Build for Testing in the menu3. Observe the Co... Read more
[RPW] [APV] APV debug window should be visible in editor even with Strip...
APV debug window should be visible in editor even with Strip Runtime Debug Shaders enabled Read more
UI Toolkit mouse events do not trigger when UI Builder is open
Reproduction steps:1. Open the “UIEventProject_Stripped” project2. Open the “MainMenu“ scene3. Enter the Play Mode4. Hover the mouse... Read more
[Android] The Build process gets stuck in the first scene when API Level...
Reproduction steps:1. Open the attached project “ApiProject”2. Open the “Project Settings/Player/Other Settings/Identification“ menu... Read more
Missing documentation page is opened when clicking the Help icon for Met...
Reproduction steps:1. Open a new Unity project2. Add “OpenXR Plugin” and "XR Hands" packages to the project3. Go to “Edit\Project Se... Read more
Missing documentation pages are opened when clicking the Help icon for "...
Reproduction steps:1. Open a new Unity project2. Add “OpenXR Plugin” package to the project3. Go to “Edit\Project Settings\XR Plug-i... Read more
NullReferenceException when selecting a Texture2DArray
There are two ways to trigger a NullReferenceException with Texture2DArray: Opening a scene that uses a Texture2DArray. Find the Dra... Read more
Discrepancy between the Render Texture and the actual render when using ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/DemoScene.unity” Scene3. In the Hierarchy Window select ... Read more
Rendering artifacts using Custom Render Texture shader on Sphere Game Ob...
To reproduce:1. Create a new 3D URP template project2. Use either Metal, DX11 or DX123. Create a sphere game object in the Hierarchy... Read more
[URP] Deferred Rendering layers sometimes do not contain information in ...
When enabling rendering layers in deferred, it seems the values are not written into the Gbuffer. If you add the Decal Renderer Feat... Read more
All about bugs
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Latest issues
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