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GameObjects with Local Volumetric Fog Component and Fog Volume Shader Gr...
How to reproduce:1. Open the “Inventory Game” project2. Open the “OutdoorsScene”3. Enter Play Mode Expected result: No errors appear... Read more
[APV] Adaptive Probe Volumes system places some Light Probes in incorrec...
How to reproduce:1. Open the attached “IN-85846“ project2. Open the “DevScene“3. Open the Lighting window (Window > Rendering >... Read more
Constant buffer is not properly updated for the depth pass when renderin...
Reproduction steps:1. Open the attached “repro_IN-85432“ project (Update: Start the editor with the {{force-graphics-jobs legacy}} c... Read more
AfterRendering Event of the URP RendererFeatures renders with inverted Y...
Open SampleScene from the attached project Observe the transparent cube is inverted and appears twice on screen Expected outcome: Th... Read more
CancellationTokenSource return a wrong value when the Token is created i...
How to reproduce:1. Open the “CTS_WebGL.zip“ project2. Build and run the “SampleScene“ for WebGL3. Enter “5“ into the text field in ... Read more
Light Explorer window can't be scrolled horizontally by using a trackpad...
How to reproduce:1. Creare a 3D URP Sample project2. Go to Window -> Rendering -> Light Explorer -> Reflection Probes3. Mak... Read more
"Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown af...
Steps to reproduce:1. Create a new project with Cinematic Studio Sample or High Definition 3D Sample templates2. Build And Run3. Obs... Read more
Scene is not rendered and appears black when the Custom Renderer Feature...
How to reproduce:1. Open the “URPBlurTest“ project2. Open the “SampleScene“3. Click on the PC_Renderer to open its Inspector (Assets... Read more
[ShortcutManager] The Context Menu is not updated in the Shortcuts menu ...
Reproduction steps:1. Create a new project2. Open Edit -> Shortcuts3. Create multiple conflicts on the same key4. Open the "Bindi... Read more
Head tracking becomes unstable when switching from the Scene view tab to...
How to reproduce:1. Open the user's attached project2. Open the Meta Quest Link on the headset3. Enter Play Mode4. Switch to the Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument