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Multiple errors are thrown and the Game View becomes black after opening...
Reproduction steps:1. Open the "IN-49127.zip" project2. Open "Assets/scenes/scene - bad, dynamic resolution and opaque texture"3. Ob... Read more
F13/F14/F15 buttons are not being recognized when used with the Input fu...
How to reproduce:1. Open the attached “IN-49290.zip” project2. Open the “SampleScene” Scene3. Enter Play Mode4. Open the Console Win... Read more
[iOS] Images used in Relative & Constant launch screens aren't included ...
Steps to reproduce: Open attached project (splash-test.zip) Switch to iOS platform Make sure that 'Unity Launch Screens' are set up ... Read more
Shader Graph Built-In Material preview does not update
Repro Steps: Create a new 3D Core URP Project Create a new Shader Graph Lit shader Open to Edit the shader - make sure to have the M... Read more
The Player crashes after start-up when GetCustomAttributes is called
Reproduction steps:1. Open the attached “ASDWQE” project2. Build the Player (File > Build And Run)3. Observe the Player Expected ... Read more
Missing GUIStyle errors when clicking Create Addressables Settings
Steps to reproduce: 1. Install the Addressables package and make sure there are no pre-existing settings2. Go to Window>Asset Man... Read more
Collider rotation is not affected when using the Update Mode "Animate Ph...
How to reproduce:1. Open the user’s attached “2D - Animator to Animate Physics Rotation.zip” project2. Enter Play Mode3. In the Proj... Read more
Unity Editor minimizes for a moment and returns to its initial state whe...
How to reproduce:1. Open a project2. Click on the Editor in the Windows Taskbar Expected result: The Editor window minimizesActual r... Read more
Input for UI "Destroy may not be called from edit mode!" error thrown wh...
How to reproduce:1. Open the attached project2. Enter play mode in scene "MainMenu" Expected result: No errors are thrownActual resu... Read more
APV does not bake correctly in subtractive and shadowmask mode
How to reproduce:1. Download and open the attached project2. Go to "Window" > "Rendering" > "Lightning"3. Press "Generate Ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled