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Scene Template: Selected scene item is not fully selected and presented ...
How to reproduce: Create a 2D project; Go to the "File" menu and select the "Save as Scene Template" sub-menu item; Enter quite a lo... Read more
Sprite thumbnail doesn't update when changing the Sprite shader
How to reproduce:1. Open the attached user project “1510509 SpriteThumbnail.zip“2. Open the “UI-Custom“ shader3. Change the color of... Read more
[Android] The Player is restarted instead of reacting to deep link when ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “Assets/SimpleGoogleSignIn/Example.unity” Scene3. Build And R... Read more
Post-Processing behaves differently when used on different Cameras
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/TestPPAA.unity” Scene3. Enter the Play Mode4. In the Hie... Read more
Setting ScriptableSingleton's hideFlags on its Awake or OnEnable is igno...
Reproduction steps:1. Open the attached “Test Project” project2. Select the Scriptable Singleton (Tests > Select MyScriptableSing... Read more
GameObject in build is flickering when using URP WebGL build on Silicon ...
Reproduction steps:1. Open the attached “TestWebGLFlickr” project2. In the Menu bar select “File” and then click on “Build & Run... Read more
Unity Editor crashes with no Stacktrace when creating a build of a proje...
Reproduction steps: 1. Open the attached "BuildPipelineError" project2. Click on “Build Tool” in the Menu bar3. Press “Build” Expect... Read more
Enter The Room test scene is noisier
The test content library nightlies uncovered a difference in the visual output of the Enter The Room project scene with partly occlu... Read more
When multi-editing GameObjects with Seriliazed Enum fields, changes are ...
Steps to reproduce:1. Open the attached user's project "MultiSelectIssue.zip"2. Open "Scenes/SampleScene.unity"3. Select both Enum1 ... Read more
Particles flicker when Compute Culling is Off and Frustum Culling is On
How to reproduce: Import the attached VFX in your project Drag it to the scene Expected result: Particles do not flicker Actual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject