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Serialization of public variable lost in WSA app
To Reproduce:1. Open the attached project2. Press play. Notice that the scene works fine and the AssetBundle object is loaded.3. Bui... Read more
Error report when slicing spritesheet on Mac only
To repro: 1. Open project to scene 'Tiles'2. Select 'spritesheet' in assets, change its texture type to 'sprite'3. Right click on sp... Read more
Joystick Input and KeyCode don't work correctly
If printed out Input.GetJoystickNames()[0], editor shows: "CONTROLLER (XBOX 360 WIRELESS RECEIVER FOR WINDOWS)"On Win Store Apps it'... Read more
OSX: Editor hangs when Close from OnGUI during Repaint event
Integration test: EditorWindowTests. Happens on Mac only- Open Editor.- Add script EditorWindowThatCloses.cs- Execute Menu Item ->... Read more
Importing package which contains long-path files crashes Editor
1. Use MacOS X editor to create file with longer path than it is possible on Windows.2. Export the created file as an Unity package3... Read more
BlackBerry console error reports inadequate
Many BB10 errors reported to the console are not user-friendly as they could be. Those usability defects are listed below. Read more
OSX: Hierarchy freezes when expanding parent objects
To reproduce:1. Open project UnityError2. Open scene strip13. Select and expand UI Root (2d)4. Select and expand Camera5. Select and... Read more
Type is not a supported string value when setting Extra Transforms from ...
Steps to reproduce : - import the Mecanim demo project- search for models- hold ctrl and select Dying, Idle and Jump- in the Inspect... Read more
Mesh colliders with box mesh are not colliding
If you create 2 Mesh colliders and assing "Cube" mesh to both of them - these 2 colliders do not collide (when convex is on) and are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled