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[Quest] Editor crashes on toggleFoveation when activating SRP Foveated R...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[Windows] Video frames misalign when shifting backward during a paused p...
Reproduction steps:1. Open the attached “repro_IN-85752” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play... Read more
Certain tiled sprites are incorrectly rendered when using Mesh Type "Tig...
How to reproduce:1. Open the attached “tile_issue” project2. Open the “SampleScene”3. Observe the result in the Game window Expected... Read more
Cloud Code Generate Bindings fail when Com.Unity.Services.CloudCode.Core...
How to reproduce:1. Open the attached project "CloudCodeTest.rar"2. Select Assets\Samples\Cloud Code\2.7.1\Cloud Code Modules Deploy... Read more
[Quest] Crash on ApiGLES::ClearBufferSubData when playing video on Meta ...
How to reproduce:1. Open the attached project "LinkTest.zip"2. Switch Platform to Android (File>Build Settings...)3. Change "Text... Read more
An additional Add node is created when double-clicking on a node in the ...
How to reproduce:1. Create and open a new project using a URP template2. In the Project tab, right-click and select “Create → Shader... Read more
Shader Graph's Simple Noise node preview is black when no Active Targets...
Reproduction steps:1. Create and open a project with the “Universal 3D“ template2. Create a Shader Graph (Assets > Create > Sh... Read more
“The caller of UIApplication.openURL(:) needs to migrate to the non-dep...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Pres the Buil... Read more
AudioSource starts playing at full volume when AudioMixerGroup is unloaded
How to reproduce:1. Open the “bug-audiomixer-destroyed.zip“ project2. Open the Addressables Groups window (Window > Asset Managem... Read more
Audio fails to play in the WebGL Player when its clips are played in the...
How to reproduce1. Open the “TimelineAudiotest.zip“ project2. Build and run the “SampleScene“ for WebGL3. Press the “Play“ button in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument