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Crash when dragging a state to the base layer
Steps to reproduce : - create an animator controller- create a sub state machine- enter the sub state machine and create an empty st... Read more
Undo function doesn't work for moving assets
Steps to reproduce : - create a new project- create a cube and drag it in the project browser to make it a prefab- create a new fold... Read more
Any shader using normal map has inconsistancy lighting when you rotate o...
Steps to reproduce : - create some planes and snap them together using snap tool.- apply any normal map using shader ( ie : Bumped D... Read more
The documentation page for RenderTexture.sRGB does not state
Steps to reproduce : - open the http://docs.unity3d.com/Documentation/ScriptReference/RenderTexture-sRGB.html link- notice there is ... Read more
DebugAssert(!m_IndexBuffer.empty())
The bug:When you run the app on Windows 8 you get a c Vector out of range exception on all platforms, x86 and ARM. Also before this ... Read more
Graphics Emulation setting is not saved between editor launches
To reproduce:1. Change Graphics Emulation to not default one2. Save project3. Quit4. Reopen - the setting will be default oneIs ther... Read more
Error when trying to submit default changeset without a name in P4
- Create a default outgoing changeset- Submit it, but without giving it a description/name Expected: changeset is submitted without ... Read more
Switching screen resolution while on fullscreen does not work
Switching resolution in fullscreen mode with Unity 3.5.7/4.1.2 doesn't work in Firefox but does work with Google Chrome. Read more
When applying and GUI.matrix to GUI Window, the contents of the window n...
Steps to reproduce : - open the project attached- play the scene- hover on the "click me" window and notice it works- move the x off... Read more
[Deferred] Light culling mask is not respected when using deferred rende...
Steps to reproduce : - import the project attached- open the scene- change to forward and vertex lit rendering and notice the cube- ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled