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An incorrect platform for OpenXRFeatureBuildHooks is used when doing a C...
How to reproduce:1. Extract the attached project "OpenXRBuildBug.zip"2. Delete the Library folder in the project folder3. Open the t... Read more
[VFX] Incorrect behaviour of property gizmos
Reproduces on: 2023.2.0a22,, 2021.3.23f1, 2022.3.4f1 Steps to reproduce: 1) Open attached project 2) Open the test scene and open th... Read more
Empty Control Scheme names break Input Actions selections
How to reproduce:1. Open/create any project and install Input System package2. Create -> Input Actions and open it3. Create a new... Read more
[HDRP] [Cinemachine] UITK and TMP elements are flickering in Play Mode w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[Android] Build Override Error Occurs when "Build and Run" Follows "Buil...
Reproduction steps:1. Open the attached Project “BuildProject“2. Open "File/Build Settings/Build” and build for Android3. After the ... Read more
Crash on <unknown> <0xffffffff> when running a test with Burst Compilati...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window ( Window > General > Test Runner)3. In ... Read more
[XR]The physically based sky and volumetric clouds are rendered only for...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BugReports/PBSandVolumetricClouds/PBSandVolumetricCl... Read more
Wrong value is chosen when selecting GamepadButton in a dropdown menu
Reproduction steps:1. Open the "IN-45621.zip" project2. Open "Assets/Scene"3. In the Hierarchy window, click on the "Input" GameObje... Read more
Downloaded AssetBundle is loaded into the memory when using DownloadDepe...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Addresables G... Read more
Long values are truncated to int when copying and pasting using the prop...
How to reproduce:1. Open the user’s attached “Serialized Field Test.zip” project2. Select “Main Camera” GameObject3. Move the cursor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject