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[IL2CPP] RuntimeInitializeOnLoadMethod is stripped/not executed for Andr...
Steps to reproduce:1. Open the attached user's project "TestAssemblyStripping.zip"2. Switch to Android3. Make sure Development build... Read more
Configurable Joints are not scaled when the GameObjects containing the J...
How to reproduce:1. Open the “AnchorBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game view Expected res... Read more
Animation fails to trigger when Animator enters Animation State and Anim...
Reproduction steps:1. Open the attached “IN-86926.zip” project2. Open the “Menu” Scene3. Enter the Play mode4. Observe the Game view... Read more
"error CS0117: 'CompositionLayerManager' does not contain a definition f...
Workaround: Please use OpenXR 1.12.1 if you need Composition Layer support. This issue will be resolved once Composition Layers 1.0 ... Read more
Layout and shortcut errors are thrown in the Console when the Editor is ...
How to reproduce:1. Create and open a new project2. Install the ProBuilder package in the Package Manager3. Open the Material Editor... Read more
[Metal] "undeclared identifier 'RemapFoveatedRenderingResolve'" error is...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/Scenes/Terminal/Shaders/Screen_... Read more
"NullReferenceException" is logged when adding a visual element to a lis...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UI/MainMenu“ Visual Tree Asset using the UI Builder3. ... Read more
Errors are thrown and the view is not rendered properly when using Overl...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Observe the Scene vi... Read more
Fog density value is not returned when using the Fog node in a sprite Sh...
How to reproduce:1. Open the attached “IN-86269” project2. Open the “SampleScene” and Observe the Game view3. Select the “Image” Gam... Read more
UI ToolKit ListView does not rebind some of the items when source data c...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Scroll to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument