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0
votes
Fixed

Second ReadValue<Vector2> returns a zero vector when the Action Maps are...

Package: Input System

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Oct 18, 2022

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Version/s: 1.4.3

Reproduction steps: 1. Connect a Gamepad 2. Open the user’s attached project 3. Enter Play Mode 4. Press and hold any D-Pad button o... Read more

0
votes
Feature Request

Input System not recognizing HOTAS arrangements as seperate inputs

Package: Input System

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Sep 19, 2022

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Version/s: 1.4.2

Under the new Input System, there is an interactive rebind demo. That rebind demo button uses RebindActionUI, which then uses InputA... Read more

0
votes
Won't Fix

Keyboard InputActions stop working in another Scene when Gamepad is used...

Package: Input System

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Sep 28, 2022

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Version/s: 1.3.0

How to reproduce: 1. Open the “TidalWaveTom.zip” project 2. Plug the controller into the machine 3. Enter Play mode 4. Press “... Read more

7
votes
Fixed

[Input System] Some Input Actions are not received when using Input Syst...

Package: Input System

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Jul 22, 2022

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Version/s: 1.4.1

How to reproduce: 1. Open the attached project "InputSystem1.4.zip" 2. Connect the gamepad 3. Open the “SampleScene” scene 4. Enter ... Read more

0
votes
Fixed

Inputs are not registered on one Map when two Action Maps have the same ...

Package: Input System

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Oct 11, 2022

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Version/s: 1.4.3

Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Press any key of WASD Expected result: Both maps coordina... Read more

0
votes
Active

Press and hold counts as a click when the press and hold is after a click

Package: Input System

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Oct 11, 2022

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Version/s: 1.4.3

Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Observe the Console 4. Press on the screen and hold, notice... Read more

0
votes
Fixed

Errors appear in the Console when selecting a GameObject with the "Play...

Package: Input System

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Oct 11, 2022

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Version/s: 1.4.2

How to reproduce: 1. Open the attached user project 2. Open Scene “Default“ (Assets/Scenes) 3. Select the child GameObject “Player“ ... Read more

0
votes
Active

Performed callback is invoked if moving the cursor while the “Completing...

Package: Input System

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Sep 18, 2023

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Version/s: 1.7.0

How to reproduce: 1. Open the user’s attached “NIS.zip” project 2. Enter Play Mode 3. While the “Completing Domain/Hold on” loadi... Read more

0
votes
Fixed

[Input System] Collider OnPointer event not registering when on second d...

Package: Input System

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Oct 13, 2022

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Version/s: 1.4.3

How to reproduce: 1. Open the attached project "ColliderMultiMonitorSizeIssue.zip" 2. Build And Run the project 3. Click the gree... Read more

0
votes
Feature Request

Xbox controller's View and Share buttons are not registered correctly wh...

Package: Input System

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Oct 12, 2022

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Version/s: 1.4.3

How to reproduce: # Open the attached project “IN-16317.zip“ # Open the “Assets/New Controls.inputactions” # Expand the “New a... Read more

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