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Second ReadValue<Vector2> returns a zero vector when the Action Maps are...
Reproduction steps: 1. Connect a Gamepad 2. Open the user’s attached project 3. Enter Play Mode 4. Press and hold any D-Pad button o... Read more
Input System not recognizing HOTAS arrangements as seperate inputs
Under the new Input System, there is an interactive rebind demo. That rebind demo button uses RebindActionUI, which then uses InputA... Read more
Keyboard InputActions stop working in another Scene when Gamepad is used...
How to reproduce: 1. Open the “TidalWaveTom.zip” project 2. Plug the controller into the machine 3. Enter Play mode 4. Press “... Read more
[Input System] Some Input Actions are not received when using Input Syst...
How to reproduce: 1. Open the attached project "InputSystem1.4.zip" 2. Connect the gamepad 3. Open the “SampleScene” scene 4. Enter ... Read more
Inputs are not registered on one Map when two Action Maps have the same ...
Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Press any key of WASD Expected result: Both maps coordina... Read more
Press and hold counts as a click when the press and hold is after a click
Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Observe the Console 4. Press on the screen and hold, notice... Read more
Errors appear in the Console when selecting a GameObject with the "Play...
How to reproduce: 1. Open the attached user project 2. Open Scene “Default“ (Assets/Scenes) 3. Select the child GameObject “Player“ ... Read more
Performed callback is invoked if moving the cursor while the “Completing...
How to reproduce: 1. Open the user’s attached “NIS.zip” project 2. Enter Play Mode 3. While the “Completing Domain/Hold on” loadi... Read more
[Input System] Collider OnPointer event not registering when on second d...
How to reproduce: 1. Open the attached project "ColliderMultiMonitorSizeIssue.zip" 2. Build And Run the project 3. Click the gree... Read more
Xbox controller's View and Share buttons are not registered correctly wh...
How to reproduce: # Open the attached project “IN-16317.zip“ # Open the “Assets/New Controls.inputactions” # Expand the “New a... Read more
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