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0
votes
Duplicate

The Editor becomes grey with some layouts of Editor windows (Unity 5.5.0a6)

Editor - Other

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Aug 19, 2016

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Version/s: 5.5.0a6

Steps to reproduce the issue:1. Create a new project with default settings.2. Try selecting different Editor's layouts ("Window->... Read more

9
votes
Fixed

[UNET] SyncListStruct is not synchronized after reconnection

Networking

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Feb 29, 2016

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Version/s: 5.3.2p3

Steps to reproduce:1) open users attached project2) build and run as host3) press key '1' several times4) join as client from editor... Read more

0
votes
Fixed

Non-editable Repeat - X and Repeat - Y settings appear when UI Builder C...

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Oct 15, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more

0
votes
Active

AI Navigation blue surface renders as unselected when it is selected, an...

Package: AI Navigation

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Oct 28, 2025

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Version/s: 2.0.9

How to reproduce:1. Open the "NavMeshSurfaceGizmo" project2. Open the "SampleScene"3. Ensure that "Show NavMesh" is enabled in the A... Read more

0
votes
Fixed

Content issues in Mecanim FAQ

Docs - Manual

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Jan 21, 2015

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Version/s: 5.0.0b21

Content issues in Mecanim FAQ Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/MecanimFAQ.html "We are using the legacy animation ... Read more

1
votes
Fixed

Crash on Skybox::SetupSun when calling Camera.Render() in OnValidate()

Camera

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Feb 11, 2020

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Version/s: 2019.3.0b4, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open attached project "Case_1218663"2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 2020.... Read more

0
votes
Fixed

Some Textures are wrongly imported and interpreted as Single Channel Cub...

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more

0
votes
Won't Fix

CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...

Physics2D

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Sep 13, 2016

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Version/s: 5.5.0b3

Steps to reproduce (watch gif):1. Open attached project2. Open "PlatformEffector2D" scene3. Press play4. Move big rectangle with pla... Read more

0
votes
Fixed

[IMGUI] Font Size property from Text Mesh component is not resetting on ...

IMGUI

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Apr 20, 2020

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Version/s: 2017.1.5f1, 2020.2.0a8

On resetting the Text Mesh component, Font Size property is not getting set to the default value. It remains unchanged even on resti... Read more

0
votes
Not Reproducible

This STV build crashes bootloader

Samsung TV

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Jan 22, 2015

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Version/s: 5.0.0b21

This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more

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