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0
votes
Won't Fix

[Linux] [Input System] Unable to bind some of the controller buttons whe...

Package: Input System

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Jun 09, 2022

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Version/s: 1.3.0

Reproduction steps: 1. Open a new or an existing project 2. Make sure to have the Input System package installed in the project 3. C... Read more

0
votes
By Design

[InputSystem] InputSystem.onDeviceChange is not called in runtime

Package: Input System

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Jun 02, 2022

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Version/s: 4.2.1

Reproduction steps: 1. Open the attached project ("ca1263946se.zip") 2. Open "VRScene" scene 3. Enter Play mode and look around w... Read more

1
votes
Active

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

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Jun 16, 2022

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Version/s: 1.3.0

How to reproduce: 1. Open the user's attached "InputSystemDemo" project 2. Open the "Interactions Issue Scene" scene 3. Enter Play m... Read more

2
votes
Fixed

Controllers with gyroscope inputs always become the current Gamepad when...

Package: Input System

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Jun 16, 2022

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Version/s: 1.3.0, 1.5.0

How to reproduce: # Open the attached project "InputSystem_Controller_Noisy.zip" # Open the "Entry" Scene # Connect a controlle... Read more

0
votes
Won't Fix

Adding Processors to Value Action Types is misleading when using certain...

Package: Input System

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Jul 05, 2023

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Version/s: 1.6.1

How to reproduce: 1. Open any project with Input System Installed 2. Create an "Input Actions" Asset 3. Open it and create an "Ac... Read more

0
votes
Active

UI menu elements are not affected by the cursor input in Play Mode when ...

Package: Input System

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Jun 29, 2023

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Version/s: 1.4.4, 1.5.1, 1.6.1

How to reproduce: 1. Open the "IN_40194" project 2. Connect Xbox One controller 3. Open the "AppLoader" Scene 4. Enter the Play ... Read more

0
votes
Won't Fix

InputAction.IsPressed is behaving incorrectly when the Game view window ...

Package: Input System

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Aug 04, 2022

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Version/s: 1.4.4

How to reproduce: 1. Open the attached project "GameViewInputTest.zip" 2. Enter Play Mode 3. Undock the Game view window 4. Pres... Read more

0
votes
Won't Fix

InputAction.GetBindingDisplayString returns WASD when the controller is ...

Package: Input System

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Aug 05, 2022

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Version/s: 1.3.0, 1.4.1

Reproduction steps: # Open the user attached project # Open the “RebindingUISampleScene” scene # Connect a gamepad # Switch the ke... Read more

2
votes
Active

Composite binding do not reset when bound to Gamepad stick instead of ke...

Package: Input System

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Aug 10, 2022

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Version/s: 1.4.1, 1.8.0-pre.2

How to reproduce: 1. Open the attached project "WebGLControllerBug.zip" 2. Open File>Build Settings... 3. Switch Platform to WebG... Read more

0
votes
Fixed

Key bound action is canceled when pressing "E" key

Package: Input System

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Aug 10, 2022

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Version/s: 1.3.0

Reproduction steps: 1. Open the user’s project 2. Open Assets/Scenes/SampleScene 3. Press play and then press escape to open Keyb... Read more

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