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The position gizmo does not appear for world space canvas
To reproduce:1. Create a project, set it to 3d2. Add canvas3. Set the canvas render mode to world space4. Try moving the canvas - th... Read more
Crash occurs when regenerating geometry (UniCSG)
To reproduce:1. Open the attached project2. Open the scene "Dungeon"3. Click on the game object called "Dungeon" (or its child "Cube... Read more
Shader keywords not being set/respected correctly
Steps to reproduce : - import the project attached- open the "DopShadowTest" scene- select the "DropShadow" material- toogle the "us... Read more
Graphics.DrawMeshNow() does not work consistently with custom inspectors
To reproduce:1. Open attached project2. Enter play mode3. Select text box and make it smaller4. Notice a magenta box flickeringExpec... Read more
A custom UI element I scripted, when placed on a GameObject and viewed i...
To reproduce:1. Open attached project2. Open the "Repeat Button Scene"3. Select Canvas/Button from the Hierarchy4. Select the inspec... Read more
Selection List Bug- uGUI beta
When using the the sample project provided with the 4.6 beta, I was looking into the scene called "widgets", when using the selectio... Read more
Time Manager page needs to be updated - grammar issues and new screen shot
Time Manager page needs an updated screen shot - please see attached screen shot for details. There are also the following issues: -... Read more
Script debugging is broken
When the application is built with script debugging enabled, it starts to lag right after the start and then a few seconds later it ... Read more
Text on "Tags And Layers" page needs to be updated
Tags And Layers page needs to be updated: The following text needs to be updated: "The Tags and Layers Manager allows you to set up ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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