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Placeholder tooltip pops up when hovering over "Limit Number of Players"...
Reproduction steps: 1. Create a new project 2. Create an empty GameObject and add "Player Input Manager" Component 3. In the Inspect... Read more
Screen position starts from around 30,30 instead of 0,0 with mobile devices
*Steps to reproduce:* # Open the "[InputSystem-TestProject|https://github.cds.internal.unity3d.com/unity/InputSystem-TestProject]"... Read more
AddStateChangeMonitor throws IndexOutOfRangeExceptions when executing mu...
How to reproduce: 1. Open the attached project 2. Click Window -> General -> TestRunner 3. Switch to PlayMode tests 4. Run GraphicsS... Read more
[Mobile] OnPointerDown or OnPointerUp events are sometimes not called wh...
How to reproduce: 1. Open the attached project ("1400319_repro.zip") 2. Build And Run the "InputProblem" Scene on a mobile device 3.... Read more
New Input System doesn't print full debug information in the Inspector's...
Reproduction steps: 1. Open the attached "160386-DebugPointerOldInputSystem.zip" project 2. Open the "test" Scene 3. Enter the Play ... Read more
Windows HID prepends one extra byte (00) to some HID reports (switch 3rd...
-e: see title, mirrored from jira Read more
Mixing Input Test Fixture with tests not using fixture causes static sta...
Needs additional work, can be triggered by using user supplied sample and adding a touch-screen via Input debugger or using a HW tou... Read more
Keyboard is not synced with the Player when the Player is brought out of...
How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Go to File > Build Settings > Build ... Read more
The shift key is not detected as released when opening Steam overlay
How to reproduce: 1. Open users attached project 2. Go to File > Build Settings and press Build 3. Open Steam 4. Go to LIBRARY and p... Read more
The button is not interactable in the Game view when the Device Simulato...
How to reproduce: 1. Open the attached project "UI.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Click the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D Platform microgame template projects
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display