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GameObject is ignored in VR when trying to click on UI through the GameO...
Reproduction steps: 1. Open the attached "1379298.zip" project 2. Open the "TrackedDeviceRaycasterTest" Scene 3. Enter the Play Mode... Read more
OnMove() debugs a different value than Input Debugger when quickly press...
Reproduction steps: 1. Connect the controller 2. Open the "SampleScene" Scene in the attached project "Scifi Platformer.zip" 3. Open... Read more
KeyControl.displayName has an incorrect value for the "A" key when the k...
How to reproduce: 1. Install the German keyboard language for Windows 2. Open the “GermanKeyboardBug.zip“ project 3. Open the “Sa... Read more
Scheme Name in Add Control Scheme menu gets reset after a device is adde...
Reproduction steps: 1. Open the attached “BugRepro“ project 2. In the Project window, open “Assets/New Controls” Asset 3. In the ... Read more
[Input System] Pressed key is not recognized in the Game window when usi...
How to reproduce: 1. Open the user’s attached “Input-Bug-Repro.zip” project 2. Enter Play Mode 3. Press the “space bar” key and o... Read more
[Input System] Input system stops working when a new Scene is loaded
How to reproduce: 1. Open the user's attached "Match3Test.zip" project 2. Open the "Menu" Scene 3. Enter the Play Mode 4. In the Gam... Read more
Pen and touch events don't work with the new Input System
Reproduction steps: 1. Open the attached project "Test_input_touch" 2. Interact with the Editor using a touch screen or a pen Expec... Read more
Mouse position is offset when mouse scrolling in WebGL Build
How to reproduce: 1. Open the attached project "scroll.zip" 2. Open File>Build Settings... 3. Switch Platform to WebGL 4. Build And ... Read more
[Input System] NullReferenceException error is thrown when using Input A...
How to reproduce: 1. Download the attached project "InputReader bug repro.zip" 2. Build and Run on a Standalone platform with Develo... Read more
[InputSystem] ButtonControl API calls produce duplicate / missing calls ...
How to reproduce: 1. Open the user attached "InputSystem_TriggerIssue.zip" project 2. Open the "SampleScene" Scene found in the Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type