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Input Action Bindings do not trigger Input Action Events when the Input ...
Reproduction steps: 1. Open the “ReproProject“ project 2. Select the “Player“ GameObject in the Hierarchy window 3. Change the “A... Read more
InputSystem Package unresponsive when multiple bindings on an action
Reproduction steps: 1. Open project "TestDebugInput.zip" 2. Open Scene "SampleScene" and enter Play Mode 3. Click and hold the Orang... Read more
Controllers get swapped in VR after replacing the battery of the control...
Reproduction steps: 1. Open the user's attached "HandSwapping.zip" project 2. Enter the Play mode 3. Remove the battery from the rig... Read more
Pen Pressure not detected when building to WebGL
Reproduction steps: 1. Open the attached project "Pen_test" 2. Navigate to File -> Build and Run 3. Test pen pressure anywhere on th... Read more
GetTimeoutCompletionPercentage() returns 1 after 0.1s when Hold Action w...
How to reproduce: 1. Open the attached “InputBug.zip” project 2. Open the “SampleScene” Scene 3. Enter the Play Mode 4. Press and ho... Read more
Scrolling in UIToolkit ScrollView with a PC touchscreen doesn't work in ...
How to reproduce: 1. Open the project "IN_20227" 2. Enter the Play Mode 3. Scroll using a touchscreen Expected result: scrolli... Read more
OnMove() debugs a different value than Input Debugger when quickly press...
Reproduction steps: 1. Connect the controller 2. Open the "SampleScene" Scene in the attached project "Scifi Platformer.zip" 3. Open... Read more
The Input System sometimes delays button release input
Reproduction steps: 1. Open the attached project 2. Play the project 3. Start double-tapping the left or right arrow key and eventua... Read more
Listen function does not detect any input when using the G29 wheel
How to reproduce: 1. Connect the G29 wheel to the computer 2. Open the user's attached "InputSystemInspectorBug.zip" 3. Open the Sce... Read more
[Mobile] Input is not registered when pressing more than 1 time on the s...
How to reproduce: 1. Download the attached project "InputSystemBug.zip" 2. Open Device Simulator and enter Play mode 3. In Device Si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when attempting to connect the client machine to the host machine
- CameraDepthTexture is flipped upside down when URP is rendering without the final blit
- Camera.current returns null when Camera.targetTexture is set to null in OnPostRender
- Crash on BaseHierarchyProperty::Next when opening a specific project
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)