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Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more
Disabling "Optimize Game Object" creates a (Clone) GO in the hierarchy
Reproduction steps:1. Open the attached project2. Open the "bug" scene3. Select "Adam_03Crowd" in the asset explorer4. Go to the "Ri... Read more
[UNetWeaver] Server static out function throws 'Argument cannot be null'...
How to reproduce:1. Open user provided project2. Inspect console for UNetWeaver error Expected behaviour:Actual behaviour: Having a ... Read more
Directional light not working when shadows are enabled when running a We...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. Go to Build Settings, switch platform to WebGL3. Build &am... Read more
unity_WorldTransformParams.w do not work with sprites
Steps to reproduce:1. Download project and open "testscene" scene2. There are 2 quad and 2 sprites in the scene3. Game Objects on th... Read more
Transform component being destroyed on application quit when its GameObj...
Steps to reproduce:1. Open the project2. Enter play mode3. Wait for a couple of seconds and exit play mode4. Notice the console's fi... Read more
CMD+ Q in 'Open' selection window crashes editor
To reproduce:1. Start Unity and click 'Open'2. Press cmd+q Expected: usual quitActual: bug reporter launches Reproduced on 5.6.0b3No... Read more
Wind animation fails on the SpeedTree when changing its position
Reproduction steps:1. Open the attached project "BugReport.zip";2. Open the BugReport.unity scene;3. Run the game.4. Move the SpeedT... Read more
Shadows are not casted onto Terrain using non-Standard shader from pixel...
Steps to repro: 1. Open attached project and 'test' scene;2. Observe Scene and Game views. Actual result:Shadows are not casted on t... Read more
Unusable empty space in shader's console window in Inspector
To reproduce:1. Open project2. Click on 'ConvertPanoramaStereoShader'3. Notice that empty space in shader's console field in Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled