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[WebGL] [OSX] Unable to type special characters (ë or é) on built project
To reproduce:1. Open project2. Play scene3. Type 'é' character to input field (alt + E, then press E again )4. Build and run scene f... Read more
[PrefabPreviewWindow] Lighting angle changes when preview picture is cli...
Reproduction steps(GIF attached): 1. Open the attached project.2. Go to "Assets > Handpainted Forest Environment Free Sample >... Read more
Compiling errors don't show the expected message in the console
1. What happenedI have a script with compiling issues, I'm trying to enter play mode and it blocks me, but the editor doesn't write ... Read more
Shadows distort and flicker the further from 0, 0, 0 position objects are
Reproduction steps:1) Download and open attached project2) Build and run "ShadowTest.unity" scene3) Play game for ~10 seconds-- Noti... Read more
FileUtil.CopyFileOrDirectory deletes the Assets directory if "to" parame...
To reproduce: 1. Open the project, attached by user (test.zip)2. Open "test" scene if not open3. In the top menu select Tools -> ... Read more
[iOS][Google VR] InputTracker.GetLocalRotationMagic in Window Mode gives...
Reproduction Steps:1. Open "Google VR Rotation Error"2. Build for iOS3. Hold the device in portrait orientation4. Select the top but... Read more
Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'p...
Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'prepareCompleted' at the end of video playback How to reprodu... Read more
Speedtree dont work with shadowmask in deferred
To reproduce: 1. Download attached project "907495.zip" and open in Unity2. Open "test" scene3. Zoom in and zoom out in Scene view E... Read more
Scene reload not working when scene is modified through file system havi...
Steps to reproduce: 1. Open the attached project2. Make sure "Test" scene is loaded and "Test_Art" is unloaded, but in manager3. Mod... Read more
Terrain has graphics glitches in Scene and Game views
Regression at least from Version 5.5.2f1 (acf780a2145d) Fri, 17 Feb 2017 15:35:32 GMT Branch: 5.5/release Steps:1. Open attached pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"