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ReorderableList element cannot be moved to bottom of the list if it is l...
Steps to reproduce:1. Open attached “ReorderableList.zip” project2. Open “Test” scene3. Select “GameObject” object in Hierarchy4. At... Read more
When importing same asset the second time, button "All" does not select ...
Steps to reproduce:1. Open a new project2. Download and import either LeanTween, Skybox or SteamVR asset package3. Import the same p... Read more
[2D] Sprites are rendered on top of Halo
How to reproduce:1. Open the attached project "haloBug.zip"2. Open scene "halo"3. Make sure that the Spotlight has Draw Halo checked... Read more
DLL file causes Editor to hang on entering Play mode
Steps to reproduce:1. Open attached “testingDLL.zip” Unity project2. Enter Play mode Expected results:Unity enters Play modeActual r... Read more
[Mobile] Reference to TouchScreenKeyboard in InputField.OnEndEdit event ...
To reproduce: 1. Download and open attached "UnityBugReport.zip" project.2. Build and run to any android or iOS device.3. Enter some... Read more
[Regression] Imported .PSD file has visual artifacts
How to reproduce:1. Download attached project 'PSD_Test.zip' and open "Scene" Scene2. Apply bg_psd material to Quad3. You can verify... Read more
Errors appear when changing size of an array with serializable objects v...
How to reproduce:1. Open attached Unity project "New Unity Project"2. Load scene "s"3. Enter Play mode4. Select GameObject5. In the ... Read more
Additional Vertex Stream broken when painting Vertex Color
There are 3 different bugs in this report. I filed them together as the underlying code or problem might be the same. There are 3 ma... Read more
Editor crashes after setting culled objects active/inactive when Animati...
Steps to reproduce:1. Open attached “CullingCrash.zip” project2. Enter Play mode3. Wait a few seconds Reproduced in: 2018.1.0a4, 201... Read more
Unity crashes at Scripting::ScriptingWrapperFor when Collider is passed ...
How to reproduce:1. Download repro.zip2. Open "sss" scene3. Enter play mode4. Unity crashes when two game objects collide Result: Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject