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The "loopPointReached" event is continuously triggered when a Video Clip...
Reproduction steps:1. Open the attached "VideoPlayerEvent" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play Mod... Read more
Audio Reverb Zone Component is not applied when Effects are reordered in...
Reproduction steps:1. Open the attached “AudioReverZoneBug.zip” project2. Enter the Play mode and listen to the audio3. Exit the Pla... Read more
The "secondary" touchpoint reverts to the previous position when the "pr...
How to reproduce:1. Open the “webgl Multitouch test.zip“ project2. Open the “SampleScene”3. Build the project for WebGL4. In the Pla... Read more
GameObject with Visual Effect Graph Component is blooming when the VFX G...
How to reproduce:1. Open the “glass-unity” project2. Open the “FX_Testmap_EverythingGoes“ scene3. Observe the “New VFX“ GameObject E... Read more
Hub does not show previously opened projects in external storage devices...
How to reproduce:1. Connect an external storage device2. Create a new project on the external storage device3. Close the Hub4. Disco... Read more
[ARM64] Windows Editor Crashes when aborting threads
How to reproduce:1. Open the “CrashRepro“ project2. On the Menu, select Thread Test → Thread Test3. On the Thread Test window press ... Read more
UI Image Maskable property not recognized by EventSystem when using Rect...
Reproduction steps:1. Open the attached “2022.3_Test_Mask.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on par... Read more
The Game view appears empty after executing an Asynchronous Test Method
Reproduction steps:1. Open the attached “Chicken.zip” project2. Open the “Game” Scene3. Open the “Test Runner” Window (Window > G... Read more
Advanced Object Picker switches to Classic with Error "Exception caught ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select Advanced Ob... Read more
Crash on tlsf_free when exiting the Play mode in a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. Press space a few times4. Exit the Play mode Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"