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List in bug reporter doesn't hide after tabing out of the title or click...
How to reproduce:1. Open Unity2. Create a bug report (Help > Report a Bug)3. Write something to the title, when list of related e... Read more
[Performance] Spiky framerate when when changing the cameras position th...
Reproduction steps:1. Open attached project2. Open and play the "CameraMove" scene (in Scenes folder)3. The camera stutters while mo... Read more
Inspector displays Light Type as integer
To reproduce:1. Add point light to scene3. Notice that Light Type in inspector is displayed as integer Read more
Resizing UWP window in D3D projects spits D3D errors
It spams console with this: DXGI ERROR: IDXGISwapChain::SetMatrixTransform: This method can only be called on SwapChains created wit... Read more
[Texture] When applying texture from script it doesn't generate mipmaps
Reproduction steps:1. Open attached project ("ReproProject.zip")2. Open and play the scene "TestScene"3. Press the "Load C:\GRASS.PN... Read more
Point light intensity changes based on camera angle in scene editor
Steps to reproduce:1. Download and open project "735055_repro.zip"2. Open scene "Scenes/Levels/Holy.unity"3. At the end which has re... Read more
Derived NetworkManager with Awake method breaks NetworkManager if loadin...
Steps to reproduce: 1. Open attached project2. Open NetworkTestWorking scene and play3. Host and observe everything happening as exp... Read more
ParticleSystem.Emit(params,count) .position param generates all particle...
ParticleSystem.Emit(params,count) .position param generates all particles as one 1. What happenedParticleSystem.Emit(params,count) .... Read more
ParticleSystem.Emit(params,count) ignores axisOfRotation setting
ParticleSystem.Emit(params,count) ignores axisOfRotation setting 1. What happenedParticleSystem.Emit(params,count) ignores axisOfRot... Read more
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