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Scene is instantly marked dirty when opened if any object is affected by...
How to reproduce:1. Open the attached project2. Drag the two scenes into the Hierarchy "temp" and "temp2"3. Select the green box and... Read more
Line Renderer - line width shrinks to invisible when more than 2 positio...
1. When more than 2 positions are set with the Line Renderer, the thickness of the line attenuates to invisible at the end of each s... Read more
[Graphics.DrawMesh] triggering "String.memcpy" for massive slowdowns
Reproduction steps:1. Open attached "stripped" project.2. Open "EditorMap.scene".3. Open "Window > Profiler" tab.4. Enable "Deep ... Read more
Scene hierarchy is changed when importing a package in 5.4
Reproduction steps:----------------------------1) Import the Daniel Copper ToyCar Game StarterKit from Asset store2) Load the Scene0... Read more
Connect window was showed in Inspector tab and then Editor crashed on cl...
I was just playing with Editor and then I realized that Connect window is showed in Inspector tab, then on closing Editor - it crash... Read more
[Android][IL2CPP] Crash in BuildReport when building IL2CPP apk on Mac
To reproduce:1) Create new project2) Set it for building Android IL2CPP build (change platform/scripting backend, change bundle id f... Read more
OpenCV plugin makes Unity crash
Reproduction steps:1. Open the attached project "New Unity Project.zip"2. Open scene "New Scene"3. Play-Crash Reproduced on: 5.4.0b2... Read more
[WP8.1][WP10] Exception thrown: 'System.FormatException' in mscorlib.ni.dll
To reproduce:1. Build and run project2. Notice " Exception thrown: 'System.FormatException' in mscorlib.ni.dll" in console Reproduci... Read more
[IL2CPP] Project doesn't build for "WebGL" with "Failed running <...>\il...
Reproduction steps:1. Open attached project.2. Build "ts" scene for "WebGL".3. Build process stops with(Full errors are in the "il2c... Read more
[iOS] App hangs if OnApplicationPause() is called before another OnAppli...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) On the iOS device, have some kind of an app, which c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject