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[Anim] "Copy From Other Avatar" fails on first Apply
When you "Copy From Other Avatar", it fails on first Apply and gives the user an Update button. Clicking the Update button, then App... Read more
Texture2D.ReadPixels crashes/hangs when reading out of rendertarget bounds
ReadPixels does not guard against trying to read out of render target bounds. What exactly happens depends largely on the graphics A... Read more
[Light probes] Probes are baked with bright spot in the shadow area when...
Steps to reproduce:1. Open "case 804252 repro" project2. Open "lightProbe test" scene3. Clear GI cache in Edit>Preferences> GI... Read more
World Space UI cannot be seen in RenderTexture
How to reproduce: 1. Open the project and the "TestScene" in it.2. See the render preview of the Camera "RenderTargetCamera"3. Click... Read more
Generating a scene procedurally via editor scripting and setting the Aud...
How to reproduce: 1. Open attached project ant the "TestCode.cs" file in it.2. Observe the comments in the script and notice that th... Read more
Compile error: AwakeInternal() can not take parameters
To reproduce:1. Open attached project2. Notice "Compile error: AwakeInternal() can not take parameters" Regression from 5.3.5p4Repro... Read more
[OSX][OpenGL2][x64] Player crashes on "CreateGLGfxDevice() > objc_releas...
Reproduction steps:1. Open attached project.2. Make sure graphics API is set to "OpenGL2" and architecture to "x86_64".3. Build and ... Read more
Crash on UnityEngine.Networking.NetworkTransport:GetBroadcastConnectionM...
Steps to reproduce:1. Open "uNet" project2. Build project3. Open "Loader" scene in Unity Editor.4. Start the standalone executable a... Read more
CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Open the profiler5. Observe the CanvasScal... Read more
[AudioNativesPlugin] Opening the AudioNativePlugins project from bitbuck...
Steps to repro:1.Download the latest AudioNativePlugin project from bitbucket2. Uncompress and open with the b21 build Unity crashes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject